I must admit I’m a console gamer on a very limited basis. I have owned a PS2 for years but for the most part I have limited myself to a handful of what I consider great games, beginning with the Pro Evolution Soccer/Winning Eleven franchise.
It wasn’t until recently that I got myself an Xbox 360 to go along my new HDTV, and man was I impressed. The fact that I started up by booting the Bioshock demo probably added to the experience, but even with the gorgeous graphics that can now be had using new high-def TVs, I did not buy Bioshock (for the 360), and I’m yet to decide if I will jump ship on either Gears of War or Microsoft’s recently released Halo 3. The fact is, I still feel much more comfortable playing shooters on my PC, for that same reason I went and bought the Orange Box so I could get some TF2 beta action.
Now, you will excuse my rambling, but back to where I wanted to go with this post… Microsoft’s Games for Windows initiative is great, I mean, at least it’s something! But you will want to think again if you believe the software giant is really committed to PC gamers. I find it ridiculous and even insulting that Halo 2 was released for the PC just three months ago when the console version was launched back in November 2004!
I’m pretty sure PC game sales wouldn’t cannibalize those of the Xbox, and because both platforms have so much in common, I’m also sure a really committed team of developers would have been able to bring a Windows version in no time if they wished to.
It’s not that we desperately need Halo 3 for Windows. The PC without a doubt has received and will continue receiving a number of AAA titles by the end of the year (Crysis, anyone?), but looking at Microsoft’s Games for Windows efforts, they could do so much better.