Hi everyone - this is my first post for support on this forum so howdy and thanks for checking out my ish. On to the problem:
My boss is trying to enhance his son's pc which has this hardware:
CPU Type-- AMD Athlon MP, 1533 MHz (11.5 x 133) 1800+
Motherboard Name-- TYAN TIGER MPX
Motherboard Chipset-- AMD-760MPX
System Memory-- 1024 MB (PC2100 DDR SDRAM)
BIOS Type-- Phoenix (03/27/02)
He has bought an EVGA GeForce 6200 AGP graphics card to help run his son's Lord Of The Rings:Battle For MiddleEarth II game better, but i think it's having issues with the mobo (which doesn't have an 8x AGP slot). Win XP SP2 is installed and works just fine most of the time although i had my first BSOD earlier today and the pc wasn't doing anything graphic intensive at all. The LOTR game only plays for about 2-10 minutes and then freezes and closes down, giving me an error message like this one:
AppName: game.dat AppVer: 1.4.2290.27391 ModName: kernel32.dll
ModVer: 5.1.2600.2945 Offset: 00012a5b
Strangely, the D3d tests in DXDIAG won't initialize after the game crashes but work fine upon a reboot. It has the most current NVidia drivers and the game has the mmost current patch too. Any thoughts as to the cause and/or conflict and its resolution are greatly appreciated! Cheers,
Tom
My boss is trying to enhance his son's pc which has this hardware:
CPU Type-- AMD Athlon MP, 1533 MHz (11.5 x 133) 1800+
Motherboard Name-- TYAN TIGER MPX
Motherboard Chipset-- AMD-760MPX
System Memory-- 1024 MB (PC2100 DDR SDRAM)
BIOS Type-- Phoenix (03/27/02)
He has bought an EVGA GeForce 6200 AGP graphics card to help run his son's Lord Of The Rings:Battle For MiddleEarth II game better, but i think it's having issues with the mobo (which doesn't have an 8x AGP slot). Win XP SP2 is installed and works just fine most of the time although i had my first BSOD earlier today and the pc wasn't doing anything graphic intensive at all. The LOTR game only plays for about 2-10 minutes and then freezes and closes down, giving me an error message like this one:
AppName: game.dat AppVer: 1.4.2290.27391 ModName: kernel32.dll
ModVer: 5.1.2600.2945 Offset: 00012a5b
Strangely, the D3d tests in DXDIAG won't initialize after the game crashes but work fine upon a reboot. It has the most current NVidia drivers and the game has the mmost current patch too. Any thoughts as to the cause and/or conflict and its resolution are greatly appreciated! Cheers,
Tom