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All and only microsoft games reboot comp on splash/start up

By Nefertete
Jan 9, 2005
  1. All and only microsoft games reboot comp on splash/start up.
    I would like to find the source of the problem why microsoft games and heck even microsoft sites are not working on my microsoft machine. I have no problems and never had problems with ANY other game, except ones that have a microsoft logo on them. When I start up the game it reboots my machine. I have the updated drivers.
    (I have the same problem with the 2nd radeon disabled too)
    Thanks for any help
    Here is my dxdiag

    ------------------
    System Information
    ------------------
    Time of this report: 1/9/2005, 14:54:01
    Machine name: NONEYABIZ
    Operating System: Windows 2000 Professional (5.0, Build 2195) Service Pack 2
    Language: English (Regional Setting: English)
    System Manufacturer: n/a
    System Model: n/a
    BIOS: n/a
    Processor: AMD Athlon(tm) Processor, MMX, 3DNow, ~1.2GHz
    Memory: 768MB RAM
    Page File: 142MB used, 1349MB available
    Windows Dir: C:\WINNT
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.0001.0904 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    DirectX Files Tab: No problems found.
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Music Tab: No problems found.
    Input Tab: No problems found.
    Network Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (n/a)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: RADEON 9200
    Manufacturer: ATI Technologies Inc.
    Chip type: RADEON 9200 AGP (0x5961)
    DAC type: Internal DAC(500MHz)
    Device Key: Enum\PCI\VEN_1002&DEV_5961&SUBSYS_20021002&REV_01
    Display Memory: 128.0 MB
    Current Mode: 1152 x 864 (32 bit) (60Hz)
    Monitor: Plug and Play Monitor
    Monitor Max Res: 1600,1200
    Driver Name: ati2dvag.dll
    Driver Version: 6.14.0010.6476 (English)
    DDI Version: 9 (or higher)
    Driver Attributes: Final Retail
    Driver Date/Size: 8/25/2004 13:29:04, 209408 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: n/a
    VDD: n/a
    Mini VDD: ati2mtag.sys
    Mini VDD Date: 8/25/2004 13:28:46, 787456 bytes
    Device Identifier: {D7B71EE2-1A21-11CF-FE6A-0800A0C2CB35}
    Vendor ID: 0x1002
    Device ID: 0x5961
    SubSys ID: 0x20021002
    Revision ID: 0x0001
    Revision ID: 0x0001
    Video Accel: ModeMPEG2_C ModeMPEG2_D
    Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

    everything else seems fine but if you want more let me know.
    .....
    need more let me know.
     
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