Hilarious anti-AMD 'review' as always.
1) The disgusting claim that no-one would pair a 290 with an AMD processor. Clearly, the 290 is the biggest thing to have happened to 'value' AAA gaming in a long time, simply because the 28nm process has ended up kicking around for far, far longer than either Nvidia or AMD anticipated. So, many people have a perfectly good PC with non-i5/i7 processors that they would like to upgrade with a simple, long lasting act- and putting in a 290 is such an act.
2) The disgusting implication that Intel CPUs are inherently better for gaming. Mantle proves the exact opposite. Mantle does NOT make a CPU work 'harder'. Mantle (in BF4 and Thief 2014) simply changes the way in which the CPU talks to the GPU. So, why does Mantle make games go faster? Because Intel paid Microsoft to create a driver model that exploits LEGACY modes in the CPU that deal with obsolete forms of connectivity between the CPU and the bus - legacy modes that Intel processes faster than AMD. Mantle dumps the artificially crippled DX driver layer, and replaces it with a modern bus communication system.
It is like how Intel, despite inventing SSE (Intel's version of AMD's earlier 3D-Now), instructed tech-sites to benchmark CPUs using obsolete x87 floating-point instructions, because Intel had a clear lead over AMD when running obsolete code. Nvidia, in its highly crippled CPU implementations of PhysX, purposely complied against the insanely slow x87 op-codes until very recently. Why? Because it made PhysX artificially run like garbage on AMD systems.
Thief 2014 is an Nvidia title, in so far as it uses the purposely crippled Unreal 3 engine. Epic work hand-in-glove with Nvidia and Intel to ensure the Unreal 3 engine ships in a form that performs badly on AMD CPUs and GPUs. Unreal 4 is currently adding record amounts of Nvidia 'middleware' that will run on Nvidia GPUs and (strange as it may seem) the AMD powered Xbox One and PS4, but NOT on PCs with AMD GPUs.
No-one is denying that the end result of all these very dirty games is that a gamer is better off with an i7 system and a 780TI, if they can possibly afford such a combination. But despite the lying statements of sites like this one, many ambitious gamers will be adding a 290 to an existing, less ideally specced PC, and hoping this one-time investment will serve them well across the next three years.
The current Mantle initiative, and coming Mantle based DX12 will certainly solve the current problem of AMD processors being artificially crippled. But, the dirty tricks from Nvidia, inserting Nvidia-only features into PC-game code, look like they are going to get a whole lot worse. The Witcher 3 people, for instance, have just announced that they have taken a massive pay-off from Nvidia to make the AMD-GPU-PC version of Witcher 3 vastly inferior to the Nvidia-PC, and console versions.