Apparently they have used about 3 times the polygons that were using in the original for the player models. Does anyone know of information about the engine used and if its a HL2 engine or still just the original with bits bolted on?
Here's the answer to your question ripped from CS:CZ's official website: I thought this was an awesome display of what's to come: Counter-Strike: Condition Zero Video Interview
Thanks for that. Guess I should have had a look around www.counter-strike.net for some more information myself. I'm not sure yet whether I am going to buy this game when it comes out since its a bit weird trying to make a single player game from a game that is so successful because of its multiplayer gameplay. The challenge of pitting yourself against fellow human beings is just one of those things that keeps me coming back to CS over and over and over and.....