Historical revisionism? During a presentation at BAFTA 2015 (February) Chris Roberts stated that Squadron 42 Episode 1 would be released late 2015, and Star Citizen's commercial release would be in 2016. That presentation was done after all stretch goals were finished, and the game's scope was supposed to be locked in place. Here's a screenshot of the slide: http://I.imgur.com/jQo1uog.jpg; and a link to the full presentation recording: https://www.youtube.com/watch?v=8ej6u1h7ZEg If Sq42 manages to release this year (very unlikely) it'll be two years late. Star Citizen itself won't be anywhere near a feature-complete-beta until 4.0 which has no timescale. The game features initially promised for Alpha 3.0 (Gamescom: "hopefully before 19th Dec... this year") will now only arrive in the revised 3.2 (early 2018), while 3.0-light is expected July-onwards. Most serious, knowledgeable backers estimate Star Citizen will be release-ready 2019 at the earliest, which puts it minimum 3 years late. Managing scope creep and expectations are not CIG's strong points.