Dead Rising 2 launch bumped to September 28

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Matthew DeCarlo

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According to Eurogamer, Capcom has postponed the debut of the sequel to 2006's sandbox-style zombie slasher Dead Rising by one month. Dead Rising 2 is now due on September 28 in North America and October 1 in Europe for the PC, Xbox 360, and PlayStation 3 simultaneously. The developer hasn't provided any official reason for the delay, nor is there any information about whether it will affect the Xbox 360-exclusive "downloadable prologue" Case Zero.


The latest installment is set five years after the events of the original title and follows a "more interesting" protagonist, Chuck Greene, as he hacks his way through hordes of infected souls in the Las Vegas-like Fortune City. Dead Rising 2's gameplay remains largely unchanged, but there are various enhancements, such as new weapons including a lawn mower, missions (sans photography elements), and the max onscreen zombie count has been increased from 800 to roughly 6,000.

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I need to see these "roughly 6,000" zombies...then hopefully find an exit because 6,000 vs 1 is not a good match up : P
 
princeton said:
The ai must be pretty low spec to have 6000 of them run on a console.
they are zombies, which don't really do anything except eat brains soo...
 
I only ever played the demo of the original. Didn't think it had that much lasting appeal. Still might check it out though.
 
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