Phantasm66
Posts: 4,909 +8
The plot thickens....
"A story which just recently hit the web documents that NVIDIA's latest GPU, released earlier this week, the Geforce FX, may not support Microsoft's DirectX 9 feature set in full hardware.
The technique, or feature, in question, is displacement mapping. Microsoft iterate that displacement mapping is based on the N-Patch approach, introduced by ATI over a year ago. This obviously segregates it from the version NVIDIA implemented with the GeForce 3 GPU, i.e. RT-patches. This parametric surfaces solution was later disabled for the Geforce 3 cards as initially posed an operation which resulted in compatibility issues."
Read here for more.
Somehow, methinks that anything by NVIDIA will do just fine...
"A story which just recently hit the web documents that NVIDIA's latest GPU, released earlier this week, the Geforce FX, may not support Microsoft's DirectX 9 feature set in full hardware.
The technique, or feature, in question, is displacement mapping. Microsoft iterate that displacement mapping is based on the N-Patch approach, introduced by ATI over a year ago. This obviously segregates it from the version NVIDIA implemented with the GeForce 3 GPU, i.e. RT-patches. This parametric surfaces solution was later disabled for the Geforce 3 cards as initially posed an operation which resulted in compatibility issues."
Read here for more.
Somehow, methinks that anything by NVIDIA will do just fine...