Hello gang!
Yeah, that’s my problem. I’ve done a lot of maneuvering and reinstalling in order to keep the IRQs separated. The last time I had to change the sound card to a slot that didn’t have a shared IRQ in it. Everything was working o.k. (save the joystick), but I wanted to try it. To make a long story short, everything in this computer is running fine, and no stability problems at all, since I don’t overclock. It’s only that the USB joystick looses calibration after playing for a while. I reboot and everything it’s alright, then history repeats itself. I read something about “drifting” and values being too high for the CPU to read right. Whatever. Everything has the latest drivers (AFAIK), and like I said, I can be recording in Cubase 5.1 for hours and no stability problems whatsoever. Just for fun I tried a gameport joystick and it always stays right-on (aside from the initial calibration tweaking) even if I play for forty minutes.
This happens in all my games: Motocross Madness 2, F/A-18, Falcon 4, Superbike 2001, Il-2 Sturmovik…dead zone and all doesn’t work, since the problem only starts after a few minutes (with USB).
I’m not sure if tweaking will make a difference since I read here that USB requires so much computing power to not take a toll with games. If anyone has any ideas (or if it has been addressed already in another thread), please let me know.
My specs for any reference:
Athlon 1.2
Jetway 663AS Ultra rev. 3.2
768 RAM PC133 (taken care of with the Min and MaxFileCache settings)
Logitech Wingman Attack 2
Leadtek Geforce 2 GTS
250W Power Supply
SoundBlaster Live! 5.1 Platinum
And some PCI controller I bought yesterday to see if there was something wrong with the onboard USB. The USB joystick behaved in exactly the same way, which means I’m back to where I started.
Thanks for your time.
Yeah, that’s my problem. I’ve done a lot of maneuvering and reinstalling in order to keep the IRQs separated. The last time I had to change the sound card to a slot that didn’t have a shared IRQ in it. Everything was working o.k. (save the joystick), but I wanted to try it. To make a long story short, everything in this computer is running fine, and no stability problems at all, since I don’t overclock. It’s only that the USB joystick looses calibration after playing for a while. I reboot and everything it’s alright, then history repeats itself. I read something about “drifting” and values being too high for the CPU to read right. Whatever. Everything has the latest drivers (AFAIK), and like I said, I can be recording in Cubase 5.1 for hours and no stability problems whatsoever. Just for fun I tried a gameport joystick and it always stays right-on (aside from the initial calibration tweaking) even if I play for forty minutes.
This happens in all my games: Motocross Madness 2, F/A-18, Falcon 4, Superbike 2001, Il-2 Sturmovik…dead zone and all doesn’t work, since the problem only starts after a few minutes (with USB).
I’m not sure if tweaking will make a difference since I read here that USB requires so much computing power to not take a toll with games. If anyone has any ideas (or if it has been addressed already in another thread), please let me know.
My specs for any reference:
Athlon 1.2
Jetway 663AS Ultra rev. 3.2
768 RAM PC133 (taken care of with the Min and MaxFileCache settings)
Logitech Wingman Attack 2
Leadtek Geforce 2 GTS
250W Power Supply
SoundBlaster Live! 5.1 Platinum
And some PCI controller I bought yesterday to see if there was something wrong with the onboard USB. The USB joystick behaved in exactly the same way, which means I’m back to where I started.
Thanks for your time.