need help call of duty 1 doesn't work error message opengl

By metroid078
Jan 30, 2006
Topic Status:
Not open for further replies.
  1. I bought and installed call of duty 1. Everything went fine until when i loaded up call fo duty a error message came up saying that it could not find Opengl here is the problem

    COD 1.0 build win-x86 Oct 5 2003
    ----- FS_Startup -----
    Current language: english
    Current search path:
    C:\PROGRA~1\CALLOF~2\main\pak6.pk3 (3 files)
    C:\PROGRA~1\CALLOF~2\main\pak5.pk3 (4858 files)
    C:\PROGRA~1\CALLOF~2\main\pak4.pk3 (1668 files)
    C:\PROGRA~1\CALLOF~2\main\pak3.pk3 (1992 files)
    C:\PROGRA~1\CALLOF~2\main\pak2.pk3 (694 files)
    C:\PROGRA~1\CALLOF~2\main\pak1.pk3 (2642 files)
    C:\PROGRA~1\CALLOF~2\main\pak0.pk3 (12828 files)
    C:\PROGRA~1\CALLOF~2/main
    C:\PROGRA~1\CALLOF~2\main\localized_english_pak1.pk3 (3736 files)
    localized assets pak file for english
    C:\PROGRA~1\CALLOF~2\main\localized_english_pak0.pk3 (1204 files)
    localized assets pak file for english

    File Handles:
    ----------------------
    29625 files in pk3 files
    execing default.cfg
    couldn't exec language.cfg
    couldn't exec config.cfg
    couldn't exec autoexec.cfg
    ========= autoconfigure
    configure.csv: using configuration 800 cpu MHz 128 sys MB 64 vid MB
    execing configure.cfg
    fs_basepath is write protected.
    fs_homepath is write protected.
    Hunk_Clear: reset the hunk ok
    ...detecting CPU, found Intel Pentium III
    Measured CPU speed is 0.95 GHz
    System memory is 127 MB (capped at 1 GB)
    Video card memory is 64 MB
    Streaming SIMD Extensions (SSE) supported

    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
    ...setting mode 4: 800 600 FS
    ...using colorbits of 32
    ...calling CDS: failed, bad mode
    ...trying next higher resolution: ok
    ...registered window class
    ...created window@0,0 (800x600)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 24, 24, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (4)
    ...shutting down QGL
    ...unloading OpenGL DLL
    Forcing 640x480 resolution to allow OpenGL to run in fullscreen
    ...initializing QGL
    ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
    ...setting mode 3: 640 480 FS
    ...using colorbits of 32
    ...calling CDS: failed, bad mode
    ...trying next higher resolution: ok
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 24, 24, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...shutting down QGL
    ...unloading OpenGL DLL
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    -----------------------
    Hunk_Clear: reset the hunk ok
    Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer's web site.

    here are my computer statistics

    ------------------
    System Information
    ------------------
    Time of this report: 1/30/2006, 18:56:48
    Machine name: WINDOWS-2XWNTMX
    Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
    Language: English (Regional Setting: English)
    System Manufacturer: Packard Bell NEC
    System Model:
    BIOS: Default System BIOS
    Processor: Intel Celeron, ~1.0GHz
    Memory: 126MB RAM
    Page File: 421MB used, 44MB available
    Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
    DX Setup Parameters: Not found
    DxDiag Version: 5.03.2600.2180 32bit Unicode

    ------------
    DxDiag Notes
    ------------
    DirectX Files Tab: No problems found.
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Music Tab: No problems found.
    Input Tab: No problems found.
    Network Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (n/a)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (n/a)
    DirectMusic: 0/5 (n/a)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: Intel(R) 82810 Graphics Controller (Microsoft Corporation)
    Manufacturer: Intel Corporation
    Chip type: Intel(R) 82810
    DAC type: Internal
    Device Key: Enum\PCI\VEN_8086&DEV_7121&SUBSYS_02001458&REV_03
    Display Memory: 32.0 MB
    Current Mode: 1024 x 768 (24 bit) (85Hz)
    Monitor: Plug and Play Monitor
    Monitor Max Res: 1600,1200
    Driver Name: i81xdnt5.dll
    Driver Version: 6.13.0001.3198 (English)
    DDI Version: 8
    Driver Attributes: Final Retail
    Driver Date/Size: 8/4/2004 07:56:42, 702845 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp: n/a
    VDD: n/a
    Mini VDD: i81xnt5.sys
    Mini VDD Date: 8/4/2004 05:29:36, 161020 bytes
    Device Identifier: {D7B78E66-3261-11CF-967B-0122A1C2CB35}
    Vendor ID: 0x8086
    Device ID: 0x7121
    SubSys ID: 0x02001458
    Revision ID: 0x0003
    Revision ID: 0x0003
    Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
    Deinterlace Caps: n/a
    Registry: OK
    DDraw Status: Enabled
    D3D Status: Enabled
    AGP Status: Enabled
    DDraw Test Result: Not run
    D3D7 Test Result: Not run
    D3D8 Test Result: Not run
    D3D9 Test Result: Not run

    please help me i really want to play this game and prove my dad wrong
  2. mailpup

    mailpup TS Special Forces Posts: 8,279   +180

    One of the minimum requirements of Call of Duty is a 3D hardware accelerator card with full transform and lighting capabilities. The Intel 82810 Graphics Controller does not support T & L. Intel says so right on its website.
  3. metroid078

    metroid078 Newcomer, in training Topic Starter Posts: 20

    will the game....

    what about the game medal of honour allied assault will that work with my system requirements here are its specs

    Windows XP, Windows Me, Windows 98, or Windows 95 (Windows 2000 and Windows NT are not supported)
    450 MHz Intel Pentium II or 500 MHz AMD Athlon processor
    128 MB RAM
    8x CD-ROM/DVD-ROM drive
    135 MB free hard disk space (additional space required for Windows swap-file, DirectX 8.0 installation and GameSpy installation).
    16 MB OpenGL capable video card using an Nvidia GeForce3, Nvidia GeForce2, Nvidia GeForce 256, Nvidia Riva TNT2, Nvidia Riva TNT, ATI Radeon, ATI Rage 128 Pro, ATI Rage 128, PowerVR3 Kyro II, or PowerVR Kyro chipset with OpenGL and DirectX 8.0 compatible driver
    DirectX 8.0 compatible sound card
    Keyboard & Mouse
  4. Cypher2006

    Cypher2006 Newcomer, in training Posts: 111

    your pc might be able to run that game, but u have just about the minimum specs mate, its might b choppy, maybe a pc upgrade
  5. mailpup

    mailpup TS Special Forces Posts: 8,279   +180

    I'm not 100% sure but I think MOH uses transform and lighting too, although they don't list it in their requirements. If so, you could have trouble with it.
  6. metroid078

    metroid078 Newcomer, in training Topic Starter Posts: 20

    what is........

    what is probaly the cheapest vidoe card i can buy that supports opengl and 3d hardware accelorating
  7. Tedster

    Tedster Techspot old timer..... Posts: 10,067   +13

    I ran it on an FX-5500.... worked fine.
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