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NVIDIA OpenGL Extension Specs

Discussion in 'General Discussion' started by TS | Thomas, Jun 15, 2003.

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  1. TS | Thomas Newcomer, in training

    NVIDIA have updated their OpenGL Extension Specifications page, if you're into that sorta thing. The most recent updates being;

    ARB_fragment_program
    ARB_vertex_buffer_object
    ARB_vertex_program
    EXT_depth_bounds_test
    IBM_rasterpos_clip
    NV_float_buffer
    NV_fragment_program
    NV_point_sprite
    NV_register_combiners2
    NV_texture_shader2
    NV_texture_shader3
    NV_vertex_program2

    More info. on these at NVIDIA.
  2. Well, wouldn't it be strange if ithey didn't support the ARB extensions?
    Since they are what you need to support to be OpenGl complaiant (sp?)....


    .02$

    -00:09 (aka Mr.Garibaldi who's too tired to log in.....)
  3. DigitAlex TechSpot Paladin

    lmao MrG hehehe
  4. RustyZip TechSpot Paladin

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