Hi, I had the idea of opening a business that offered multiplayer gaming/internet cafe kind of stuff (patent pending ) Still in brainstorming process... Games in consideration HL2/CounterStrike, UT2004, or any others that jump out and seem popular. I found a cable internet provider with downloads of 3 Mbps and uploads of 256 Kbps, as for simulcasting tournaments, that is letting say 25 workstations on location be connected to the server and also outside internet users participating in the gamefest. Would 256 Kbps be a suitable upload speed to host an online gaming server? and if so what would be about the limit of users connected? If 256 wont cut it is it possible to subscribe to 2 internet accounts and then have a download of 6 Mbps and upload of 512 Kbps? or is that not how it works? Any other suggestions would be appreciated. Thanks -JC