korrupt said:
Will I notice a difference in picture quality between my CRT and an 8ms LCD?
Image quality will be vastly different. Whether it's to your liking or not will be a different question though lol.
I often play soldier of fortune on 90fps (with a fx5200)...
Hrmm, you are aware that LCD's only have like one(1) native resolution, correct?
They aren't like CRT's where they can sync 1:1 to various resolutions, like 640x480, 800x600, 1024x768 or 1280x1024.
For example, many 17 or 19" LCD's have a "native resolution" of 1280x1024. This means any game or display ran at lower resolution will be scaled/stretched to fill the native resolution. This scaling makes the pixels in the display appear a bit.. unusual.
I'm not sure how you'll like this. If you play games on your FX5200 at, say, 800x600, you might want to try hitting a showroom with LCD's with the same native resolution (guessing 1280x1024) and set them to 800x600 to compare how the scaling looks/works.
To put it simply, if you set a game or your desktop to 800x600 on a "native resolution" 1280x1024 LCD, it'll still be displayed on the LCD as 1280x1024, but it will be scaled-up/blown-up to fit, even if it's only an 800x600 or 1024x768 image. This can make text look funky or a bit fat/thin to read in places.
My real question is; Will my path of carnage be affected by slower response times? 8ms, can that make a real difference?
Response times are pretty good these days, but high-contrast, fast motion will have occasional ghosting even on the best LCD's.
As this is with an FX5200, I'm not so sure "fast motion" will be much of an issue. And the ghosting is mainly seeing a slight "trail" when, for example, a bright white object zips across a solid black screen. It'll be followed a bit by a faded ghost in it's motion trail.