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Valve's new employee handbook is chock-full of awesome, read it now

By Shawn Knight
Apr 23, 2012
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  1. If you've ever wondered how some of the most successful companies in the world are able to attract the best talent around and produce outstanding products year in and year...

    Read the whole story
     
  2. And Half-Life 3 has yet to be released. (jk love valve)
     
  3. bandit8623

    bandit8623 TS Rookie Posts: 45

    probably the reason they are always delayed on every release.
     
  4. MilwaukeeMike

    MilwaukeeMike TS Evangelist Posts: 2,146   +737

    Lol, 'Perks' Aka... reasons for you to never leave the office.

    I think the trick to making this method work is to hire very driven, smart, and hardworking people. But with no one to report to, who will decide if you deserve a nice fat bonus doing something great?
     
  5. Wow, after reading Valve's new employee handbook, I realize why I like the company so much. I think some of the methods they use would be good in other companies as well and now that this manual is out maybe someone will implement some of them. The world is changing as human's grow in all aspects.
     
  6. gwailo247

    gwailo247 TechSpot Chancellor Posts: 2,105   +18

    They stumbled upon the fact that when a business owner makes sure each and every day to remind their employees that they're useless pieces of crap and can be replaced at a moment's notice that company does not attract and retain the best talent in an industry.
     
  7. ramonsterns

    ramonsterns TS Enthusiast Posts: 752   +12

    I wonder if the janitor gets free videogames.
     
  8. ikesmasher

    ikesmasher TS Evangelist Posts: 1,963   +389

    not gonna lie, this company seems like they have their act together,
     
  9. Burty117

    Burty117 TechSpot Chancellor Posts: 2,524   +324

    This, this is how computer games should be created, by people who actually want to make a good game and not given any restriction.

    Half-Life 2 EP3 / Half-Life 3 Please at least give us a hint its still in the works! :)
     
  10. hitech0101

    hitech0101 TS Enthusiast Posts: 429   +19

    After reading the book i am thinking whether all those levels in portal are actually a part of the valve office building.
     
  11. sapo joe

    sapo joe TS Member Posts: 81   +6

    Employee 1: "So, what about Half Life 3?"

    Employee 2: "Nahh... Too hard to do... Lets make another Left 4 Dead..."

    Employee 1: "But what about the fans???"

    Employee 2? "We don't even have bosses man! F*ck the fans!!!"

    Employee 1 and 2: LOOLOLOLO
     
     
  12. The Qiran of game devs. lol
     
  13. treetops

    treetops TS Evangelist Posts: 1,707   +61

    sigh the industrial revolution killed creativity
     
  14. ikesmasher

    ikesmasher TS Evangelist Posts: 1,963   +389

    are you kidding?
     
  15. treetops

    treetops TS Evangelist Posts: 1,707   +61

    nope, instead of having hundreds of thousands of black smiths making goods there own way we have people standing in a assembly line attaching one piece of object over and over and a small development team
     
  16. ikesmasher

    ikesmasher TS Evangelist Posts: 1,963   +389

    thats not killing creativity, its meaning less people have unique skills.
    The industrial revolution is the reason cars, computers, light bulbs, etc exist.
     
  17. MilwaukeeMike: Very simple: your peers decide, just read the handbook, and you understand how it works.
     


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