G
Guest
Master of Orion 3. After excellent MoO and MoO 2 it was utter garbage.
One game I also had high expectations for was Reunion. "Dune 2-like ground combat", "space exploration", "colony building", "strategy" etc., what was not to like? It turned out to be completely linear, with only two possible outcomes (you either get trashed by Morgul fleet 7 (?) or you win), might as well have been a spreadsheet because colonies were irrelevant, additional combat groups were irrelevant, strategy was irrelevant (just produce units and thriow them at the enemy before they cheat up the ungodly large fleet you cannot defeat), exploration is pretty much irrelevant (it comes as natural progression of linear game) ... dissapointing.
One game I also had high expectations for was Reunion. "Dune 2-like ground combat", "space exploration", "colony building", "strategy" etc., what was not to like? It turned out to be completely linear, with only two possible outcomes (you either get trashed by Morgul fleet 7 (?) or you win), might as well have been a spreadsheet because colonies were irrelevant, additional combat groups were irrelevant, strategy was irrelevant (just produce units and thriow them at the enemy before they cheat up the ungodly large fleet you cannot defeat), exploration is pretty much irrelevant (it comes as natural progression of linear game) ... dissapointing.