What do you really think of virtual reality?

What's holding me back...

-Having to wear the headset and the wires and controllers you have to deal with
-Content
-Price
-Too many headsets (Rift, VIVE, Gear VR, PS VR, with more coming)
-Could be a fad

-Having to wear headset... so what? I can use a DK2 for many hours at a time with no issue. My VR using friends all find the same.
-Content: Yes, like Elite Dangerous, DCS World, Project Cars and a lot of other games, sims and experiences.
-Price: Yes, a lot cheaper since Palmer came along with his first dev kit. Prior to that the choice was Sony HMZ at $1500 or Vusix neither of which were suitable for gaming. Considering the technology squeezed into gen one consumer VR the price is very good.
-Wires... wires are always a pain.
-Controllers? eh? so what?
-Too many headsets? No. There's PC VR, Mobile VR, Console VR. It's all about choice. Console users will go for PS, mobile fans prefer mobile VR, PC users decide between Oculus or Vive and both will have a lot of crossover content.
-Could be a fad... Yeah, like electric cars and drones eh?
 
That it is awesome and the future, but the real applications won't be gaming. Perhaps something will be developed soon like....picture this, a group of engineers in a room checking and working on a 3-d design in front of them that they can change and do tests on and get info on the changes immediately, like behaviour, cost to manufacture etc, except that they are all in their offices, possibly in different countries, just using VR
 
That it is awesome and the future, but the real applications won't be gaming. Perhaps something will be developed soon like....picture this, a group of engineers in a room checking and working on a 3-d design in front of them that they can change and do tests on and get info on the changes immediately, like behaviour, cost to manufacture etc, except that they are all in their offices, possibly in different countries, just using VR

I think you're describing AR which is different tech.

AR will indeed have many applications just as VR does. That tech fighter pilots have had for decades will become glasses and contact lenses everyone can use and there is no one real application. Applications will range from serious tools, emergency services, military, medical, space, learning, games.

VR also has uses beyond gaming but gaming/entertainment will be a big part of VR now and for the future.
 
It's an interesting technology that has possible wide-range uses.

But I enjoy my gaming just fine without investing several hundred additional dollars and strapping something to my head. I don't even like wearing hats.

We'll see what VR gaming looks like in 5 years. Maybe then it will be refined enough to peak my interest enough to invest time and money into it.
 
For some reason I`m not comfortable keeping a couple of radiating monitors few inches of my eyes, add to this the cumbersome gear, nausea and headaches after less than 2 hours of use. It`s sure a cool experience the first time you use it, the novelty you know, but so was 3D. It gets old really fast and I doubt clever software implementations can ever make a huge difference. I bet in a short while, to the average consumer the only reason to buy this for Christmas will be porn.

To be fair porn has driven the success of media such as VHS , DVDs, Bluray, Internet; and after trying it out you'll never go back to watching on a monitor again.
Don't know if I'm proud to say this, but the first (mosaic?) internet browser was created at my school, the university of illinois urbana. The motivation was to display porn on the internet.
 
You don't have to spend much to have it at home. There was a report on wgn news today where samsung has "goggles" where you simply place a smartphone in front of the goggles. Walmart android smartphone, $50. Samsung gear "goggles" $99. Might require a more expensive samsung phone tho.
 
You don't have to spend much to have it at home. There was a report on wgn news today where samsung has "goggles" where you simply place a smartphone in front of the goggles. Walmart android smartphone, $50. Samsung gear "goggles" $99. Might require a more expensive samsung phone tho.

Do you actually think that will give you the same experience as the more expensive product?
 
Looks pretty cool. But I think it still needs more development to hit a mass audience. Needs better control schemes and a lower barrier to entry to hit mass market.
 
I've said it before, it's just a hype for now....

It will die off just like the 3D TV. A silent death.

In the end, people just want to sit in front of their computer or laptop or couch and play the games.

Even the advocates will get bored with it.

Nobodies gonna strap something on their heads and play as much time as they can play conventionally.

New games lack innovation and mega corporations are just milking money from previous hits, thinking they can get more money from the sequel suckers.

PC / Console techs are becoming saturated.

Instead of creating truly innovative and engaging gameplay, they started chasing after newer hardware, and basically taunting consumers, saying to enjoy new games at max, you need to get the latest shiny graphics card. People get bored upgrading their systems.

And now, money making minds are trying to tap into another hype market hoping more suckers will fall into the new VR mania.

It's a matter of time foe the hype to follow the fate of 3DTV. And the fate of the likes of PS Move and Xbox Kinect.

I guess some people are carried away with new hype and couldn't see further.

In the end, people just want to game without all the hassles, in front of their LCD/CRT monitors or TVs. Something that has stood the test of time.
 
A local place close to me opened a VR try for an hour shop and it was my 1st experience, to me it felt like I was driving a F1 car for real it was an incredible experience along with a wheel and cockpit setup. I could see the pixels tho but this was a DK1 and I believe the CV1 is higher res.

I did not feel sick but afterwards I felt like I was floating :D if that makes sense but I did get my mate to wack me in his F1 car as I looked behind me haha very epic.
 
A local place close to me opened a VR try for an hour shop and it was my 1st experience, to me it felt like I was driving a F1 car for real it was an incredible experience along with a wheel and cockpit setup. I could see the pixels tho but this was a DK1 and I believe the CV1 is higher res.

I did not feel sick but afterwards I felt like I was floating :D if that makes sense but I did get my mate to wack me in his F1 car as I looked behind me haha very epic.

Sounds like you had a lot of fun. I've just spent a few hours on Project Cars now. Racing setup at home with vibration seat. DK2 is a lot better than DK1 and CV1 or Vive will be a significant improvement over DK2.

:)
 
...[ ]...You're basically dismissing a technology that outperforms the largest imax experience and fits on your head. VR is more compact, weighs less and is cheaper to run than an imax theater. Are you also telling people imax has limited use?
Are you really trying to compare an Imax theater which might seat a few hundred people to a VR headset? When were done with that, could we perhaps work on comparing apples to watermelons.

Besides, I was to one Imax movie in my life, and it sucked. AFAIK, many of the "blockbusters" released to Imax, were never actually shot in Imax, just converted from standard prints.

This was ever so true of Transporters 2, which had enough severe barrel distortion at the edge of the frame, to deliver "virtual unreality", along with a headache. I could barely wait for the same movie to come to DVD, so that I could watch it on my damned old common 46" flat screen 1080p TV.
Yes, you fall into the high anxiety category... Have to see what's around you at all times. Well you're right...if you have anxiety issues you probably don't want anything setting you off..
I always enjoy trying to meld psychology with computer tech myself, but I attribute that to my plain and simple joy of hearing myself talk.

The more undistorted facts might be, it really depends on where you are, and who and what are making up your surroundings before you can make any spontaneous call of "anxiety disorder", to spice up your patter/propaganda.
 
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Are you really trying to compare an Imax theater which might seat a few hundred people to a VR headset? When were done with that, could we perhaps work on comparing apples to watermelons.
I always enjoy trying to meld psychology with computer tech myself, but I attribute that to my plain and simple joy of hearing myself talk.

The more undistorted facts might be, it really depends on where you are, and who and what are making up your surroundings before you can make any spontaneous call of "anxiety disorder", to spice up your patter/propaganda.[/QUOTE] <<<<<<<<<

Are you seriously saying Imax versus VR isn't comparable because one involves hundreds of people versus one? I think you're pretending to be dumb rather than being genuinely stupid. Never mind the number of bodies... I am making a comparison between the two experiences. Imax provides a reasonable sized screen and quite an immersive experience while VR completely surrounds you with life-size visuals. For immersion VR wins. For image clarity imax currently wins.

Re: your anxiety disorder... It's an argument no one has pulled out for a long time so I was surprised to see you clinging to it. The idea that you can't be isolated from your surroundings even for an hour in case "something happens" (like a serial killer or house fire). Yes, that is anxiety. You can't relax long enough to be parted with your surroundings.
 
Are you seriously saying Imax versus VR isn't comparable because one involves hundreds of people versus one?Are you seriously trying to tell me it is? BecauseWell, what I would I think you're pretending to be dumb rather than being genuinely stupid. Never mind the number of bodies... I am making a comparison between the two experiences
Good for you. And please try and refrain from calling me stupid. I test well on IQ matters, while you can't manage the forum software well enough to put up a coherent quote.
I always enjoy trying to meld psychology with computer tech myself, but I attribute that to my plain and simple joy of hearing myself talk.

The more undistorted facts might be, it really depends on where you are, and who and what are making up your surroundings before you can make any spontaneous call of "anxiety disorder", to spice up your patter/propaganda. <<<<<<<<<
That was actually my statement which you managed to get mixed in with your quote vector. So >>>>>>>>>>?

Are you seriously saying Imax versus VR isn't comparable because one involves hundreds of people versus one? I think you're pretending to be dumb rather than being genuinely stupid. Never mind the number of bodies... I am making a comparison between the two experiences. Imax provides a reasonable sized screen and quite an immersive experience while VR completely surrounds you with life-size visuals. For immersion VR wins. For image clarity imax currently wins.
Imax wins if it were shoot with the 70mm cameras designed for the format. Being converted from a 35mm standard movie print , it sucks, plain and simple. For all the hype about VR being sprayed around about it, I am genuinely expecting that it should be way better, both in resolution and the 3D experience. But, maybe I'm just brainwashed. Or maybe it's not a "ready for prime time player", as of yet.

Laugh if you like, but these things put up superb snd engaging 3D still photos, way back in the 1950's: https://en.wikipedia.org/wiki/View-Master So, "VR" is hardly a new concept.

IRe: your anxiety disorder... It's an argument no one has pulled out for a long time so I was surprised to see you clinging to it. The idea that you can't be isolated from your surroundings even for an hour in case "something happens" (like a serial killer or house fire). Yes, that is anxiety. You can't relax long enough to be parted with your surroundings.
Spoken like a man who lives in his mothers basement. BTW, you're not responding to cliffordcooley now, I'm someone different.
 
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Good for you. And please try and refrain from calling me stupid. I test well on IQ matters, while you can't manage the forum software well enough to put up a coherent quote.
That was actually my statement which you managed to get mixed in with your quote vector. So >>>>>>>>>>?

Imax wins if it were shoot with the 70mm cameras designed for the format. Being converted from a 35mm standard movie print , it sucks, plain and simple. For all the hype about VR being sprayed around about it, I am genuinely expecting that it should be better. And surely much better in the 3D rendering aspect. But, maybe I'm just brainwashed. Or maybe it's not a "ready for prime time player", as of yet.

Laugh if you like, but these things put up superb 3D still photos, way back in the 1950's: https://en.wikipedia.org/wiki/View-Master So, "VR" is hardly a new concept.

Spoken like a man who lives in his mothers basement. BTW, you're not responding to cliffordcooley now, I'm someone different.

You're descending into random gibberish. I suppose that's ok on a Sunday but I can't be bothered.

Why do you feel threatened by VR? I haven't said VR is a new concept and that is totally irrelevant. I like vintage 3d as well but that is separate from my sitting in a simulated SU27 cockpit.
 
- Thanks for speaking for everyone.
- Used it then have you or is this just a random thought?
- there are sites like this one that attract a largely hostile crowd
- your perception is wrong.
- Yes, you fall into the high anxiety category... Have to see what's around you at all times. Well you're right...if you have anxiety issues you probably don't want anything setting you off.
- Sounds like VR is indeed worthless to you.
- You're descending into random gibberish. I suppose that's ok on a Sunday but I can't be bothered.
- I think you're pretending to be dumb rather than being genuinely stupid
- Re: your anxiety disorder... It's an argument no one has pulled out for a long time so I was surprised to see you clinging to it.
Not being funny but one of the fastest ways to put people off trying it is to be one of those sarcastic immature "cult-like" enthusiasts who cannot stand any criticism of the product whatsoever and who insinuates that everyone who doesn't like it 'must' have some mental illness that they rush to slap a fake medical label on despite being totally unqualified to make... That's precisely the juvenile "community PR" that VR doesn't need. Many people also don't like wearing fully closed over the ear headphones either but that doesn't mean they "suffer" from anything.

I've tried VR. The discomfort issues beyond 45mins didn't match the overhype and certainly doesn't warrant current price tags given limited gameplay time. My girlfriend tried it. She also found the headset uncomfortable for more than around 40mins. Out of three others I know tried who it, two had motion sickness and one who wore glasses complained of additional discomfort (increased pressure around the nose / bridge area along with "hot eyes" after a while due to trapping an additional layer of warm air between the glasses and eyes).

If you're one of those who can bear it for hours on end, congratulations have a cookie. But as with literally anything that goes on your head and covers your eyes, ergonomics especially for long-term usage is highly variable, far more than 2D TV's / monitors. Yes some will hate it without trying it. Conversely, other enthusiasts will try and "talk it up" for everyone usually based on personal gushing anecdotes like "I love Elite Dangerous and I subscribe to a few VR Youtube channels who like what I like, therefore everyone wants it and anyone who disagrees is a rhetoric spewing mentally ill hater".

Just sayin' - being overly snarky, hostile and passive-aggressive is probably not the best way to win people over...
 
Not being funny but one of the fastest ways to put people off trying it is to be one of those sarcastic immature "cult-like" enthusiasts who cannot stand any criticism of the product whatsoever and who insinuates that everyone who doesn't like it 'must' have some mental illness that they rush to slap a fake medical label on despite being totally unqualified to make... That's precisely the juvenile "community PR" that VR doesn't need. Many people also don't like wearing fully closed over the ear headphones either but that doesn't mean they "suffer" from anything.

I've tried VR. The discomfort issues beyond 45mins didn't match the overhype and certainly doesn't warrant current price tags given limited gameplay time. My girlfriend tried it. She also found the headset uncomfortable for more than around 40mins. Out of three others I know tried who it, two had motion sickness and one who wore glasses complained of additional discomfort (increased pressure around the nose / bridge area along with "hot eyes" after a while due to trapping an additional layer of warm air between the glasses and eyes).

If you're one of those who can bear it for hours on end, congratulations have a cookie. But as with literally anything that goes on your head and covers your eyes, ergonomics especially for long-term usage is highly variable, far more than 2D TV's / monitors. Yes some will hate it without trying it. Conversely, other enthusiasts will try and "talk it up" for everyone usually based on personal gushing anecdotes like "I love Elite Dangerous and I subscribe to a few VR Youtube channels who like what I like, therefore everyone wants it and anyone who disagrees is a rhetoric spewing mentally ill hater".

Just sayin' - being overly snarky, hostile and passive-aggressive is probably not the best way to win people over...

I certainly wouldn't say everyone has to like VR.

I'm gushing about it because I like it and only really tend to get annoyed when a percentage speak for everyone. You've tried it and you have issues with it. That's fine.

I'm also aware that the nausea varies from one person to the next and to varying degrees from zero to full on.

I do get tired of the bollocks though. So much BS spoken about VR ranging from cliche anti-VR rhetoric to false information.

It's an alternative display technology... it's not compulsory but it certainly is very usable and a lot of fun for some of us.
 
Not being funny but one of the fastest ways to put people off trying it is to be one of those sarcastic immature "cult-like" enthusiasts who cannot stand any criticism of the product whatsoever and who insinuates that everyone who doesn't like it 'must' have some mental illness that they rush to slap a fake medical label on despite being totally unqualified to make... That's precisely the juvenile "community PR" that VR doesn't need. Many people also don't like wearing fully closed over the ear headphones either but that doesn't mean they "suffer" from anything.

I've tried VR. The discomfort issues beyond 45mins didn't match the overhype and certainly doesn't warrant current price tags given limited gameplay time. My girlfriend tried it. She also found the headset uncomfortable for more than around 40mins. Out of three others I know tried who it, two had motion sickness and one who wore glasses complained of additional discomfort (increased pressure around the nose / bridge area along with "hot eyes" after a while due to trapping an additional layer of warm air between the glasses and eyes).

If you're one of those who can bear it for hours on end, congratulations have a cookie. But as with literally anything that goes on your head and covers your eyes, ergonomics especially for long-term usage is highly variable, far more than 2D TV's / monitors. Yes some will hate it without trying it. Conversely, other enthusiasts will try and "talk it up" for everyone usually based on personal gushing anecdotes like "I love Elite Dangerous and I subscribe to a few VR Youtube channels who like what I like, therefore everyone wants it and anyone who disagrees is a rhetoric spewing mentally ill hater".

Just sayin' - being overly snarky, hostile and passive-aggressive is probably not the best way to win people over...

I certainly wouldn't say everyone has to like VR.

I'm gushing about it because I like it and only really tend to get annoyed when a percentage speak for everyone. You've tried it and you have issues with it. That's fine.

I'm also aware that the nausea varies from one person to the next and to varying degrees from zero to full on.

I do get tired of the bollocks though. So much BS spoken about VR ranging from cliche anti-VR rhetoric to false information.

It's an alternative display technology... it's not compulsory but it certainly is very usable and a lot of fun for some of us.

Get help.
 
Many people also don't like wearing fully closed over the ear headphones either but that doesn't mean they "suffer" from anything.
If I lived alone things might be different. But since I don't want to be disrespectful, I suffer from an illness. Ole timers illness maybe, where people actually lived in reality. But since I wasn't really invested in the conversation I chose to let the labeling go. Who knows I may actually suffer from anxiety disorder. It doesn't seem to bother me while working though. I wore a welding hood most of the day the last three days, that doesn't mean I like wearing the weight on my head though. And as long as I'm doing something productive, I don't mind not associating with others. People that don't mind using cellphones in a movie theater are the ones who will love VR. They are the ones trying their damnedest not to be social.
 
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