Essential for gamers playing Funcom’s much-anticipated MMORPG,
The Secret World, the GeForce 304.79 beta drivers introduce
TXAA anti-aliasing functionality, pending a game update, and add a SLI
profile for multi-GPU users. We’ve also included a number of new SLI profiles
for other titles, and have resolved several issues reported by users of the
GeForce 304.48 beta drivers, released June 18th.
Furthermore, the GeForce 304.79 beta drivers are our first unified R304
drivers, with full notebook and desktop Windows XP, Windows Vista, Windows 7,
and Windows 8 support.
At the launch of the GeForce GTX 680, our flagship GPU, we also announced
NVIDIA TXAA Anti-Aliasing, a new anti-aliasing technique offering higher levels
of fidelity than MSAA and FXAA. Exclusive to GeForce GTX 600-Series GPUs, this
anti-aliasing technique not only reduces the level of aliased stepping on edges
and lines far beyond that of MSAA, but also reduces temporal aliasing to a
significant degree. More commonly known as shimmering, temporal aliasing is
typically seen on chain-link fences and other surfaces when the player’s camera
moves, and with this addition TXAA approaches the level of fidelity seen to date
only in big-budget CG movies.
The first title to support TXAA is Funcom’s The Secret World, the most
graphically advanced MMO to date. Following an upcoming game update, all GeForce
GTX 600-Series users who have the new GeForce 304.79 beta drivers installed will
be able to take immediate advantage of the fidelity-enhancing anti-aliasing
technique to make Funcom’s fantastic-looking MMORPG look even better.
An in-depth look at The Secret World’s TXAA anti-aliasing will be posted as
the feature goes live in-game, so stay tuned to GeForce.com. In the meantime,
check out our
exclusive launch-day interview with two of the game's lead developers to
learn more about the game and to see what the future holds for the anticipated
Performance Boost – Increases performance for GeForce 400/500/600 Series
GPUs in several PC games vs. GeForce 301.42 WHQL-certified drivers. Results
will vary depending on your GPU and system configuration:
GeForce GTX 680:
Up to 18% in Batman: Arkham City
Up to 15% in Dragon Age II
Up to 10% in S.T.A.L.K.E.R.: Call of Pripyat
Up to 60% in Total War: Shogun 2 (fixes performance issue with
latest game patch)
GeForce GTX 560:
Up to 14% in Batman: Arkham City
Up to 5% in Battlefield 3 with SLI
Up to 4% in Dragon Age II
Up to 8% in The Witcher 2: Assassins of Kings with SLI
Up to 7% in Lost Planet 2
NVIDIA SLI Technology – Adds or updates the following SLI profiles:
The Secret World - added
End of Nations - added
Nexuiz - added
Tom Clancy's Ghost Recon Future Soldier - added
Tornado Force - added
Tribes: Ascend - updated
Spec Ops: The Line - added
PlanetSide 2 - added
F1 2011 – updated profile
Final Fantasy XIV – updated profile
Saints Row: The Third – updated profile
Torchlight II - added
Tribes: Ascend - added
Other Profile Updates
Added NVIDIA Control Panel antialiasing support for Diablo III
Added NVIDIA Control Panel antialiasing support for L.A. Noire
Added NVIDIA Control Panel antialiasing support for Rayman Origins
Fixes an issue where some manufacturer's factory overclocked cards
default to and run at lower clocks.
Installs PhysX System Software v9.12.0604.
Installs HD Audio v220.127.116.11.
Supports OpenGL 4.2
Supports DisplayPort 1.2 for GeForce GTX 600 series GPUs.
Supports multiple languages and APIs for GPU computing: CUDA C, CUDA
C++, CUDA Fortran, OpenCL, DirectCompute, and Microsoft C++ AMP.
Supports single GPU and NVIDIA SLI technology* on DirectX 9 and
*Note: The following SLI features are only supported on Windows
Vista, Windows 7, and Windows 8: GeForce GTX 600 series SLI, Quad
SLI technology, 3-way SLI technology, Hybrid SLI, and SLI