Unfortunately we have no GeForce 6800 to verify this information or to show any image quality comparison (optimized vs. unoptimized) but most likely more on the subject will come up very soon. We had heard already from various reviewers that NVIDIA used a "brilinear" hybrid filtering mode that improved performance by a small margin by sacrificing some quality.
This may seem to be an endless debate, whether you will accept game-specific performance optimizations for a rather small loss in graphics quality, or should manufacturers retain "virgin" settings with the option of turning on these optimizations?
I have a very clear answer for that, now the questions would be, should NVIDIA (or any other manufacturer) be blamed for such practices?
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