64-bit Far Cry now available

By Derek Sooman on May 10, 2005, 4:06 PM
Fans of Ubisoft's Far Cry who are also 64-bit AMD processor owners will be pleased to hear that a version of the game optimised for these CPUs is now available. This version of the game was built on AMD64 based machines, and will afford the player 64-bit maps, longer view distances, and many other enhancements. Owners of the 32-bit version of the game can download the appropriate patches from AMD's site if they are equipped with Windows XP Professional X64.

By most accounts there isn't much in the way of extra game performance, but the 64-bit version has enhanced maps, better textures, and two new multiplayer maps designed for the 64 bit version of the game. The update comes in the form of a 485mb 64 bit upgrade file, and a 421mb pack that includes the new maps.

User Comments: 4

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MutantToad said:
Finally, a GAME to utilize 64-bit processing. I can't wait till more come out :).
Kaleid said:
Greeno said:
And Intel 600 series? If this doesn't work with Intel's EM64T extensions etc too it's going to be a very sad sign of the times. (I for one don't like Far Cry, so i'm not whining) I just don't want to see a terribly fragmented world of 64-Bit apps that work for one thing and not another, because that would be a complete mess.
davel23 said:
As I understand it, Intel's EM64T is just their implementation of AMD's 64-bit instruction set. As far as I'm aware, it should work with 600-series P4s just as well as with Athlon 64s. But if anyone know different please feel free to correct me.
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