Although the topic has now been visited a million times, I still found this worth linking (let's say I share the dissapointment). Veteran animator and frustrated gamer, Steve Bowler, touches on the topic why id Software's latest first person shooter is far from being the game to own.
Yes, I jumped. I was scared. And then I got tired. Tired of having secret panels open behind me after Iíd already cleared the room of any possible beasts from hell, only to get clawed in the back. Who knew demons were capable of such stealth and chicanery? Hey, maybe Iíll open this door and--surprise!--hereís yet another instant 25 hit points removed from my health because an imp was waiting patiently for me to open a door. This isnít gaming. This isnít the Id I know. This is scripted nonsense.