Intel's newest graphics core to support SM 3.0 and more

By Justin Mann on February 24, 2006, 11:58 AM
Integrated graphics is hardly ever taken seriously, though vast improvements have been made in it the past few years, most noticeably Intel's various revisions of their integrated graphics cores. Their newest revision, the G965, will supposedly support some features you only typically see in standalone cards, such as Shader Model 3.0, Vertex Shaders 3.0, and Pixel Shaders 3.0. Another boost is the addition of HDMI output support and more support for hardware processing of video content. This will be a nice addition to desktop motherboards and various laptops that rely on Intel's integrated video, especially in office environments where performance can be appreciated, but the need of a standalone card isn't there.

Intel plans to begin releasing the new G965 cores in the middle of May as samples, with final production scheduled for 3Q 2006.




User Comments: 2

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Vaulden said:
All these features are nice, but will they still be using system memory rather than dedicated memory? At least laptops will have a greater chance of compatibility, even if they have to run at less than stellar settings.
Cartz said:
Doesn't say anything about core speed, pixel pipelines, or dedicated RAM...If they're still running off system RAM, and the systems normal bus speed, then they're still going to be complete crap for any games, or graphics applications for that matter.If they had 128mb Gddr2 dedicated, and at least 8 pixel pipes, then you're talking about something that is usable. Even then, I think I'll still opt for the X800 + boards.
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