It is clear from the reported scores that there isn't much difference in the performance with and without the card. Of course this is better than having the scores with the card enabled lower than those with the card disabled, as was the case in the Ghost Recon Advanced Warfighter results in the last article. But still, this is not good news for Ageia. The Shader Model 2.0 Radeon X850XT was obviously rendering the scenes using a lower code path, but the results were the same. No matter what card we put into that test platform, we came up with the same 2-3 frames per second difference.
I can agree, however, that the market as a whole wasn't ready for PhysX. Developers weren't ready to start optimizing for hardware physics and system builders weren't ready to start pitching another expensive addition to the desktop market. Is Ageia failing? I certainly hope not, as the concept of PhysX is a marvel. We may see all physics moved onto the GPU, or dual/tri-GPU cards handling physics separately as ATI desires. Regardless, Ageia does need to come up with some clever marketing fairly quick.