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Sony halves PlayStation 3 production costs in one year
It’s no secret that, in the gaming hardware business, companies usually sell their consoles at loss and make back on that through licensing – that is except for Nintendo, which has a significant profit margin on each Wii sold. Last year, Sony’s game division lost around $2.1 billion largely because of the price on PS3 components such as Cell processors and Blu-ray drives.
But according to Nikko Citigroup analyst Kota Ezawa, Sony’s efforts to tweak the PS3’s design have allowed the company to drop production costs from $800 to around $400 per unit. While this won’t likely have any impact on gamers in the short term, the drop in production costs could allow Sony to eventually be a lot more aggressive against Nintendo and Microsoft with its price point.
The company still has to make up for a lot of lost ground since the PS3 launch. So, considering they were initially losing between $240 and $310 on every system it sold, it is not out of the realm of possibility that the company could sell a PS3 that cost them $400 to make, at a price point of $300 (or less) sometime in 2008.
But according to Nikko Citigroup analyst Kota Ezawa, Sony’s efforts to tweak the PS3’s design have allowed the company to drop production costs from $800 to around $400 per unit. While this won’t likely have any impact on gamers in the short term, the drop in production costs could allow Sony to eventually be a lot more aggressive against Nintendo and Microsoft with its price point.
The company still has to make up for a lot of lost ground since the PS3 launch. So, considering they were initially losing between $240 and $310 on every system it sold, it is not out of the realm of possibility that the company could sell a PS3 that cost them $400 to make, at a price point of $300 (or less) sometime in 2008.
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