It confirms it will have 125 million transistors, and the chip will be able to render 100 dinosaurs from Jurassic Park at 100 frames per second.
The focus of chip marketing for this product is surely going to be as a cinematic shading GPU, as Nvidia will use full floating point or 128 bits per pixels. Company documents show that the engineers will focus on FSAA in this chip and this is the only way it can double the Ti4600 Geforce 4 by a factor of two.
Read more: [URL=http://www.theinquirer.net/?article=6086]The Inq[/URL].
And talking of NVIDIA, [URL=http://www.anandtech.com/showdoc.html?i=1741&p=4]Anandtech[/URL] also has some information on a new GeForce4 chip, supposedly named Ti4800, will be the same old card with AGP 8x support, nothing to be excited about really.