Home › News › Gaming
PlayStation controller design explained by the creator
In a chat with Famitsu magazine this week, PlayStation designer Teiyu Goto explained how Sony deviated from the competition's flat, alphabet-laden game pads. In creating the company's first console, Goto said he wanted to keep things simple. "We wanted something simple to remember, which is why we went with icons or symbols, and I came up with the triangle-circle-X-square combination immediately afterward."
Elaborating on the thought process behind Sony's controller, Goto said each symbol has a meaning. "The triangle refers to viewpoint; I had it represent one's head or direction and made it green. Square refers to a piece of paper; I had it represent menus or documents and made it pink. The circle and X represent 'yes' or 'no' decision-making and I made them red and blue respectively. People thought those colors were mixed up, and I had to reinforce to management that that's what I wanted."
Goto also reminisced about the trouble he faced convincing management to drop Nintendo's flat controller designs. "The Super NES was a huge hit at the time, and naturally we wanted SNES gamers to upgrade to our system," he said. Management feared gamers wouldn't accept a radical departure. A flat PlayStation controller nearly made it out the door before CEO Norio Ohga stepped in with disapproval. "Management was still pretty peeved, but they felt like they had no choice but to follow him."
Elaborating on the thought process behind Sony's controller, Goto said each symbol has a meaning. "The triangle refers to viewpoint; I had it represent one's head or direction and made it green. Square refers to a piece of paper; I had it represent menus or documents and made it pink. The circle and X represent 'yes' or 'no' decision-making and I made them red and blue respectively. People thought those colors were mixed up, and I had to reinforce to management that that's what I wanted."
Goto also reminisced about the trouble he faced convincing management to drop Nintendo's flat controller designs. "The Super NES was a huge hit at the time, and naturally we wanted SNES gamers to upgrade to our system," he said. Management feared gamers wouldn't accept a radical departure. A flat PlayStation controller nearly made it out the door before CEO Norio Ohga stepped in with disapproval. "Management was still pretty peeved, but they felt like they had no choice but to follow him."
Related Stories
User Comments (14)
Post a comment|
Richy2k9 on August 26, 2010 3:16 PM |
hello ... i really like the design & the feeling of the PS2 & PS3 controllers ...just the right size & weight. cheers! |
|
TorturedChaos on August 26, 2010 3:43 PM |
Well I have to say I'm happy with their "radical departure" from what was the current standard |
|
natefalk on August 26, 2010 3:44 PM |
interesting insight... I had no idea the button symbols actually meant something. |
|
Guest on August 26, 2010 6:48 PM |
Seeing how Nintendo designed Sony's controller, this post is funny. |
|
teklord on August 26, 2010 7:44 PM |
I forget what order the shapes are in, so I try to remember them by line count. Circle being 1 up to square being 4. Great controller that is a tad small and I wish they would swap the left analog stick with the d-pad for PS4. Logitech Cordless PS2 controllers are better than Sony's. Here's to innovation! |
|
grvalderrama on August 26, 2010 9:28 PM |
what a revolutionary idea... these japanese ppl, always bring the best out of human race |
|
Guest on August 26, 2010 9:58 PM |
Well, the DualShock is the greatest controller ever made, after all. It's just right. It's design is simplistic, functional, and its so lightweight, sometimes you forget you have it in your hands. Cheers! |
|
LinkedKube on August 26, 2010 10:13 PM |
Well, the DualShock is the greatest controller ever made, after all. It's just right. It's design is simplistic, functional, and its so lightweight, sometimes you forget you have it in your hands. Which can be a problem with street fighter starts cheating and you swing at your expensive lcd.
Cheers! |
|
SilverCider on August 27, 2010 3:52 AM |
supersmashbrada said: Haha! I love this!
Well, the DualShock is the greatest controller ever made, after all. It's just right. It's design is simplistic, functional, and its so lightweight, sometimes you forget you have it in your hands. Which can be a problem with street fighter starts cheating and you swing at your expensive lcd. Cheers! |
|
burty117 on August 27, 2010 6:36 AM |
Guest said: I dunno, Prefer the Xbox 360 personally, after years of using the ps2 controller I would choose the xbox one over it any day.
Well, the DualShock is the greatest controller ever made, after all. It's just right. It's design is simplistic, functional, and its so lightweight, sometimes you forget you have it in your hands. Cheers! |
|
Johny47 on August 27, 2010 6:09 PM |
The Playstation 2 controller is my favouriet of all time, it hasn't changed much since the first 'PSX' through to today's 'bad boy' console the PS3 =) It's very comfortable and easy to use and in my opinion I prefer the Dualshock 2 to Dualshock 3 because of the triggers mostly, they're good for racing games but not very good for shooting etc. I'm also glad they took a chance and changed from 'nintendo's flat controller design'. |
|
tengeta on August 28, 2010 11:47 AM |
I guess there was a lot more thought put into it than I ever thought, interesting read. |
|
Guest on August 29, 2010 6:59 PM |
I find the Xbox controller to be confusing while the PS controllers are set out nice and simple |
|
Guest on January 27, 2011 9:57 AM |
I've always hated the symbols on the PlayStation controller. I've never gotten used to pressing a round button that is named "square". The best controller of all time is the Game Cube controller. Fits the hand perfectly, provides enough buttons for complex games, but still simple to use. |
Most Popular
| Trending | Featured |
-
Chrome 17 released with "instant" browsing, improved security
-
Windows 8 Consumer Preview coming Feb. 29, bundled apps leaked
-
Apple sued for $1.6 billion for using "iPad" in China, apology requested
-
Intel Core i7-3820 Review: Sandy Bridge-E for the masses
-
Digital game purchases: do we really "own" them?
