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AT&T can't handle downloading a 20mb file with all the traffic. Let alone streaming games to smartphones. I hope this is more for gaming on a wifi connection to stream.
If they keep this up with other HDTV companies, settop boxes, and dvd/bluray players they will become pretty powerful. It is really all about getting the availablitiy on the TVs. That is the way to the masses.
The controllers need to be standard PC like, with bluetooth wireless to do anything for TV... and well let other companies like logetch, niko, and madkatz make controllers so the price comes down...
@princeton... AT&T is streaming Netflix now, so they will be able to stream Game video. That is all Onlive is... streaming The video from games and sending input feedback from the user upstream to the Onlive Cloud. Im sure they will have adaptive resolutions for mobile devices so that they are not sending 1080 to our Android Phones and iPhones...
I guess this would be cool for a casual gamer, but I'm pretty sure that most people that are into games either have a computer or a console. And unless they're going to incorporate any special hardware into these Visio products, its just a software download away. I guess they can snag some subscribers the way that all that crapware that comes preinstalled on computers can.
I guess this would be cool for a casual gamer, but I'm pretty sure that most people that are into games either have a computer or a console. And unless they're going to incorporate any special hardware into these Visio products, its just a software download away. I guess they can snag some subscribers the way that all that crapware that comes preinstalled on computers can.
Console gamers are just as casual as facebook gamers :P. Autoaim tends to lower the effort required to play a game.
@princeton... AT&T is streaming Netflix now, so they will be able to stream Game video. That is all Onlive is... streaming The video from games and sending input feedback from the user upstream to the Onlive Cloud. Im sure they will have adaptive resolutions for mobile devices so that they are not sending 1080 to our Android Phones and iPhones...
Really? I thought Netflix used Wi-fi on AT&T smartphones. If it does use AT&T's 3G, then I see some future for OnLive.
Sadly, however, until their game catalog increases, and until they actually let you "own" the games, I highly doubt the gaming community will ever take it seriously.
This should be really beneficial for both companies. Vizio gets one more 'feature,' and OnLive gets exposure in a retail environment.
Sadly, however, until their game catalog increases, and until they actually let you "own" the games, I highly doubt the gaming community will ever take it seriously.
Well, the gaming community takes Steam pretty seriously. But this product doesn't seem to be aimed at the hardcore 360 and PS3 crowd, given its current limitations.
This should be really beneficial for both companies. Vizio gets one more 'feature,' and OnLive gets exposure in a retail environment.
Sadly, however, until their game catalog increases, and until they actually let you "own" the games, I highly doubt the gaming community will ever take it seriously.
Well, the gaming community takes Steam pretty seriously. But this product doesn't seem to be aimed at the hardcore 360 and PS3 crowd, given its current limitations.
Well, that's precisely because Steam lets you "own" the games. You can download them whenever and wherever you want to; OnLive gives you a "FullPlay Pass" or something along that line. You don't really have that sense of ownership.
I was referring to the investment of time, not skill level. =)
This should be really beneficial for both companies. Vizio gets one more 'feature,' and OnLive gets exposure in a retail environment.
Sadly, however, until their game catalog increases, and until they actually let you "own" the games, I highly doubt the gaming community will ever take it seriously.
Well, the gaming community takes Steam pretty seriously. But this product doesn't seem to be aimed at the hardcore 360 and PS3 crowd, given its current limitations.
Well, that's precisely because Steam lets you "own" the games. You can download them whenever and wherever you want to; OnLive gives you a "FullPlay Pass" or something along that line. You don't really have that sense of ownership.
Also to add, on Steam you buy the game Once and thats it, it is yours, this onlive stuff is subscription based.
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