The Oculus Rift is finally here and its biggest competitor – the HTC Vive – is scheduled to arrive next week. If you’ve got an Nvidia graphics card (or cards) powering your PC, you’ll want to make sure you have the latest GeForce Game Ready drivers as they’re optimized for both new platforms.
Nvidia says its GeForce Game Ready 364.72 WHQL drivers minimize latency, improve performance across all 30 Rift launch titles and add support for its newest VRWorks features. For the uninitiated, VRWorks is Nvidia’s software development kit for VR headsets and game developers that includes multi-res shading, context priority, VR SLI, direct mode and front buffer rendering.
The new drivers are also optimized for the HTC Vive, improving the overall experience while adding support for the latest VR-enhancing technology. Nvidia was short on details here although I suspect they’ll be more forthcoming about Vive optimizations when the Vive arrives on April 5.
In related news, Oculus VR founder Palmer Luckey visited Anchorage, Alaska, over the weekend to personally deliver the very first consume-edition Oculus Rift to Ross Martin. In an interview with Polygon, Luckey said he’s been working on it since 2009 and he’ll be damned if some random delivery guy is going to get the satisfaction of delivering the first Rift.
Luckey and some of his team members signed the outside of the retail box and presented it to Martin, all of which was captured on video.
Nvidia's 364.72 drivers also offer improvements for Dark Souls III, Killer Instinct, Paragon and Quantum Break.