Mankind Divided is a follow-up to 2011’s Deus Ex: Human Revolution. Like its predecessor, it’s a hybrid first/third-person stealth/action game that combines a GTA-ish open world hub with Splinter Cell stealth and Mass Effect dialogue trees, spread over a narrative that branches according to the player’s choices. Every situation can be dealt with in one of a few different ways and every locked door (or proverbial locked door) can be opened with a variety of keys.
Players once again assume the role of a cybernetically enhanced tech-lord named Adam Jensen. Jensen has a pointy beard and a face like a battle-hardened Adam Scott. He’s a cool enough dude that he has sunglasses literally built into his face. He usually wears a futuristic designer trench coat, though occasionally when he’s in the field he’ll take it off. (When Adam Jensen takes off his trenchcoat, shit is about to get real.)
In Deus Ex’s vision of the future, unchecked technological advancement has thrown the world into disarray as multinational corporations have grown as powerful as governments. (I know, I can’t believe it either.) It’s the year 2029 and breakthroughs in bioengineering have allowed humans to augment themselves with cybernetic implants. It’s not unusual to see people walking around with robot legs, robot arms, or even with robot head-chips stamped into their foreheads.