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Secret agendas smartly link the gameplay with the story.
Challenges give coop play a competitive edge.
Many levels offer room to maneuver.
Creates some suspenseful narrative twists near the end.
Lots of bugs and glitches.
Overdone, distracting blur effect.
Gratuitous swearing and nudity.
You miss out on the good stuff when you play on your own.
Low online population makes it hard to find coop partners.
Unlikable characters that say and do unlikable things.
By PC Gamer on November 12, 2011
Pathetic guns, horrible characters and stupid enemies. It’ll take a loaded bong to get through this...
By IGN Gear on September 16, 2011
Call of Juarez: The Cartel is a poor change of pace for the franchise. Taking the story into modern times seems to have robbed it of its passion and charm, replacing it with asinine characters and more cuss words than an Al Pacino flick. It’s not...
By GameSpot on September 15, 2011
Call of Juarez: The Cartel proves that good ideas mean little when they don't have a solid foundation to support...
By itreviews.com on August 28, 2011
The latest instalment of Juarez is rough around the edges, highly linear, and slightly broken in some respects - notably the poor driving and fist fighting mechanics. Yet there are positive facets too, as the story, presentation and pacing are all...
By PC Advisor on July 26, 2011
The option for co-op throughout the campaign and the occasional freedom to just get on with it doesn't make up for the terrible setting, dialogue, storyline and characters....
By Strategy Informer on July 26, 2011
After two unspectacular but well-received Call of Juarez games set in the Old West, fans like myself were really hoping Techland would knock it out of the park with the third instalment and produce their best Western FPS ever. Well, they haven’t....
By GameZone on July 25, 2011
Well, this is a classic example of how the execution fails to live up to the concept. Each character has their faults, and they could have built off of these weaknesses to develop characters who you truly can root for in the game. Instead, what...
By The Lobe and Mail on July 25, 2011
A kernel of originality found in cooperative play is lost in this otherwise uninspired and thoroughly mediocre first-person shooter. For example, in one mission I was instructed to go after an important suspect escaping a firefight while my partners...
By Cheat Code Central on July 19, 2011
The folks at Techland had some truly great ideas for Call of Juarez: The Cartel. In today's shooter market, frankly, it's a huge relief not to be shooting aliens or fighting in a full-scale military conflict. And besides avoiding those pitfalls,...
By ComputerBase on September 20, 2011
Der Setting-Wechsel von „The Cartel“ hätte durchaus klappen können: Die Idee, das altehrwürdige „Call of Juarez“ im Neo-Western-Style in den Drogenkrieg des Hier und Jetzt zu verlegen, ist auf dem Papier so...
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