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Closure

Closure
  • Closure
  • Closure
  • Closure
  • Closure
81
Based on 8 reviews
  • Excellent:
    1
  • Good:
    7
  • Average:
    0
  • Bad:
    0

Reviews

  • By Gamespot on September 18, 2012

    Closure relies heavily on its novel mechanics to create an enticing puzzler. But this is more than just a clever gimmick. The steady difficulty curve and wealth of ideas offer an uncommon experience, and the effective artistic design meshes wonderfully with these aspects.

    80
  • By GameSpot on September 18, 2012

    Closure introduces intriguing puzzle-solving mechanics in an oppressive world, creating a cerebral and moody...

    80
  • By GameSpy on September 13, 2012

    What is it about arty games and spiders? They're everywhere, the little eight-legged bastards. Closure even makes one into a main character, if you count little alien-spider-hybrid-things as spiders, as obviously you should. Luckily, this time...

    80
  • By EuroGamer on September 07, 2012

    Closure may stop short of delivering the sort of swashbuckling adventure one might hope for from a journey through this shadowy netherworld, but it remains thoroughly enjoyable puzzle game that twists your brain in all sorts of maddening directions...

    80
  • By GameTrailers on April 04, 2012

    Closure’s grip of levels aren’t so devious that you won’t exhaust them in a few play sessions, but there are more than enough secrets for those willing to repeatedly wade into the shadows.

    81
  • By GamesRadar on March 30, 2012

    It's a great way to dive in and invest your time in a unique and soundly designed experience. Regardless of how you experience it, just be sure not to miss Closure.

    80
  • By Joystiq on March 29, 2012

    Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey.

    80
  • By IGN on March 27, 2012

    Closure is a unique and stylistic puzzle platformer that takes the concept of light and shadow and twists it up into something never before seen.

    85
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