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Great light and dark relationship.
Minimal art style.
Small control issues.
By Gamespot on September 18, 2012
Closure relies heavily on its novel mechanics to create an enticing puzzler. But this is more than just a clever gimmick. The steady difficulty curve and wealth of ideas offer an uncommon experience, and the effective artistic design meshes wonderfully with these aspects.
By GameSpot on September 18, 2012
Closure introduces intriguing puzzle-solving mechanics in an oppressive world, creating a cerebral and moody...
By GameSpy on September 13, 2012
What is it about arty games and spiders? They're everywhere, the little eight-legged bastards. Closure even makes one into a main character, if you count little alien-spider-hybrid-things as spiders, as obviously you should. Luckily, this time...
By EuroGamer on September 07, 2012
Closure may stop short of delivering the sort of swashbuckling adventure one might hope for from a journey through this shadowy netherworld, but it remains thoroughly enjoyable puzzle game that twists your brain in all sorts of maddening directions...
By GameTrailers on April 04, 2012
Closure’s grip of levels aren’t so devious that you won’t exhaust them in a few play sessions, but there are more than enough secrets for those willing to repeatedly wade into the shadows.
By GamesRadar on March 30, 2012
It's a great way to dive in and invest your time in a unique and soundly designed experience. Regardless of how you experience it, just be sure not to miss Closure.
By Joystiq on March 29, 2012
Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey.
By IGN on March 27, 2012
Closure is a unique and stylistic puzzle platformer that takes the concept of light and shadow and twists it up into something never before seen.
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