Command & Conquer 4: Tiberian Twilight

  • Command & Conquer 4: Tiberian Twilight
68
Based on 55 scores, 62 reviews available
  • Excellent:
    4
  • Good:
    17
  • Average:
    17
  • Bad:
    17

Pros:

  • Mobile bases concept works well.
  • Online matchmaking is consistently stable.
  • Persistent progression is properly addicting.

Cons:

  • Admirable risks turn out badly.
  • Design elements don't work well together.

Expert reviews and ratings

By Gaming Nexus on 54

No actors were harmed in the making of this game. Apparently, no actors were employed in the making of this game. I mean, the acting credits are presented on page five of the manual (the EULA is right up front – you knew EA was evil, and they do...

By Atomic MPC on 50

A game that had everything to lose; and gambled it all...

By Game Chronicles Magazine on 71

The Command & Conquer series is one of the most prolific real-time strategy titles on the face of the planet, with hundred of thousands of players all over the world. The newest and final installment, Command & Conquer 4: Tiberian Twilight is the...

By Expert Reviews on 80

Tiberian Twilight is fast-paced and combat-oriented but we missed the resource management of previous games and were frustrated by an arsenal that was limited by experience points....

By TechSmart.co.za on

Overall, the game is well polished with just a few niggles. The new gameplay style is fresh and exciting and you''re never left bored waiting for something to happen. The online multiplayer element gives the game longevity, with the co-op...

By DarkZero on 40

Published April 9th 2010. I’ve been playing the Command & Conquer series on and off since the original back in 1995. The early titles were a huge success and really captured my imagination. In more recent years the series has lost its way,...

By itreviews.com on

This is traditional Command & Conquer in some respects, although the new mobile crawler model of play streamlines the strategic elements right down. These mechanics work better in multiplayer than in the single player campaign, however. And that...

By Strategy Informer on 70

If evolution has taught us anything, it's that the key for survival lies in an entity's ability to adapt. This is a fundamental principle that surrounds all things, and videogames are no different. For a series as long lasting as Command &...

By Gamervision on 45

The Command & Conquer name carries with it a hefty burden. Since the first game in the series, C&C has been the mother of all real-time strategies. It's the Wolfenstien 3D of the genre, the originator, the definition. Because of this, developers...

By Good Gear Guide on 80

One of the forefathers of the real-time strategy genre makes a return with the latest instalment in EA’s long-running Command & Conquer franchise. While its overzealous DRM is sure to draw plenty of criticism, Tiberian Twilight offers up plenty of...

By Gamers Daily News on 90

I have been playing Command & Conquer since the very beginning. I remember the first days of C&C in 1995 and have played each of the eight titles. Now we have Tiberian Twilight, the finale of a 15-year story arc featuring Kane and the Tiberium which...

By HEXUS.net on

of the Tiberium Saga Reviewer: John Layland Command and Conquer 4: Tiberian Twilight is the latest installment of EA's well known and much loved real time strategy series. Set fifteen years after Command and Conquer 3: Tiberium Wars, the earth is...

By Hooked Gamers on 60

My heart starts pounding with every announcement of a Command & Conquer title, regardless, even, of my opinion of the previous installment. No matter how I try, I just can't help myself. It probably has something to do with sentiment that is going...

By GamePlanet on 70

It's Command & Conquer, but not as we know it. Fans expecting a tweaked game to round out the franchise may be sorely...

By Neoseeker on

Tiberium has been the cause of near-endless wars, pitting two powerful forces against each other time and time again. The struggle for power and dominance has always resulted in open and violent conflicts. With Command & Conquer 4: Tiberian Twilight,...

By FiringSquad on 48

I’m growing tired of people drastically altering the core gameplay mechanics of a franchise because they want to try something different, yet are too afraid to introduce new IP. Calling something a sequel causes players to expect certain things...

By Ars Technica on

With Command & Conquer 4: Tiberian Twilight, Electronic Arts has finally concluded the long-running "tiberian saga" plotline for the venerable real-time strategy series. Unfortunately, it's not exactly the best way to go out. C&C4 introduces a...

By GameZone on 75

Command & Conquer has long been a staple of the RTS genre. From the groundbreaking original to the highly successful Red Alert spin-off franchise, the series has long been one of the most recognizable names in the strategy genre. Unfortunately, you...

By Total Video Games on 70

Tiberium Wars was actually a fairly decent attempt at resurrecting Westwood's series, so you have to ask why has it gone so wrong? Tiberian Twilight is little more than a mish-mash of ideas from other RTS games, and looses C&C's identity in the...

By PC Advisor on 80

Aside from the DRM issue, Command & Conquer 4: Tiberian Twilight is a really enjoyable experience throughout. Yes, diehard fans who can't accept the new Crawler mechanic and the shift away from Tiberium harvesting will no doubt be disappointed, but...