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Campaigns are fun.
Retreat ability adds a good touch.
Co-op campaign is well designed.
Enemy and Friendly AI are well programmed.
Technically sound / solid framerates.
Multiplayer adds replay value.
Fully cooperative campaign gives standard missions new life.
Cut scenes suck.
A little too colorful for a war game.
Can get repetitive at times.
Simplistic single-player mission design.
Not much strategic depth.
Problematic pathfinding and other glitches.
Clunky coop invite system.
By New Game Network on July 12, 2009
Red Alert 3 is a fast paced RTS game that features three different sides in battle, soviets, allies and the empire. EA have taken the art style of the series in much crazier directions but not necessarily for the better. Apart from the art style Red...
By Armchair Empire on April 24, 2009
It’s not often I come back to a game and consider that it’s possible I gave it a lower score than it deserved. In fact, I can only think of one other game that, in hindsight, I should have probably scored higher – Dead Rising. The...
By X-bit Labs on December 23, 2008
Red Alert 3 is a worthy game to spend your time at but we must acknowledge that its theme has been largely exhausted in the previous games of the series and the developer finds it hard to come up with something original. The new faction, the Empire of...
By IT Reviews on December 11, 2008
A host of new features including innovative special abilities, co-op gameplay, limitations on resource gathering and a completely unexpected fighting faction mean there is much for Red Alert fans to enjoy, even if the pace of the conflict might seem...
By Gaming Illustrated on December 10, 2008
Red Alert 3 is a great throwback to everything that made RTS games great. Fast action, diverse units, and hilarious cut scenes make the game a PC...
By Stuff NZ on December 04, 2008
It is safe to say that the fan base for the C&C franchise is expansive and expectant of nothing more than a fantastic real-time strategy game. Thankfully the pleas of these fans have been answered this November with the release of Command &...
By Tech2 on December 03, 2008
The gameplay is spot on with a myriad of new features to help you control your army a lot better. For instance, in most RTS games, when you wish to retreat from a losing battle to recover your losses, your units take eons to turn around and run. RA3...
By Gameplay Monthly on December 03, 2008
The above only really applies to the units and structures however. The environments themselves are beautifully done. The water in particular looks amazing. If I had to guess, this is a reflection of the effort that has gone in to emphasize naval...
By Expert Reviews on December 01, 2008
Whether you enjoy this real-time strategy game depends on how happy you are to have comedy thrown in alongside your armoured assaults. At heart, its just like its predecessors: collect resources, build an army and defeat another army. Much of this...
By BrightHub on November 30, 2008
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