• Divekick
72
Based on 13 scores, 13 reviews available
  • Excellent:
    3
  • Good:
    3
  • Average:
    4
  • Bad:
    3

Pros:

  • Incredibly accessible gameplay.
  • Short, but action-packed, rounds.
  • Wacky sense of humor.

Cons:

  • Very simple character design.
  • A lone, underwhelming single-player mode.

Expert reviews and ratings

By IGN on 70

Divekick is a deep, refreshingly approachable tournament fighter. The unusual control configuration is no gimmick, but rather a functional design choice that helps tear down the barrier of entry for players intimidated by combo breakers and juggling. It is unfortunate that there’s not a better single-player mode, and more unfortunate that Divekick’s cultural...

By PC World on 80

Divekick may be a parody of fighting game tropes, but it's also a competent and amusing title in and of...

By PCMag on 70

Divekick does the unthinkable-make the insular fighting game genre accessible and fun to mainstream audiences.

By PC Mag on 70

Divekick does the unthinkable—make the insular fighting game genre accessible and fun to mainstream...

By Joystiq on 40

Maybe Divekick is the future of fighting games. Maybe the hardcore tournament set really does want a fighter so barebones that it's basically marrow. Everyone else would be better served going elsewhere for their virtual pugilism fix.

By The PA Report on 80

The game is filled with inside references to personalities and clichés from the fighting game community, and the humor may not make sense if you're not familiar with that scene. Don't worry about it.

By CriticalIndieGamer on 90

Divekick is a testament to how simple games can also be great. As a party game, a competitive game or a learning tool, Divekick is well worth the money. You would never expect a joke to turn into such a quality title, but this just proves that if you love the idea behind your game enough, anything can become a hit.

By Destructoid on 90

If you lose in Divekick!, it's only because you didn't make the right decisions at the right time. It levels the playing field between people who love, hate, or are just plain intimidated by the genre like few other games have. If you've ever enjoyed flying kicks in any form, Divekick! is the game for you.

By GameTrailers on 77

Divekick may not look like it’s worth ten dollars, but like the stance-switching Uncle Sensei, looks can be deceiving. Once you’ve connect with high-powered “headshot”, you’ll gain a much better sense of the game’s value. When you’re on the receiving end of that ego-crushing kick to the dome, you can be damn sure that you’ll want a rematch.

By GameSpot on 70

Divekick is proof positive that you can't judge a game by looks or controls alone. Beyond the simplistic graphics and animation and the incredibly basic control scheme lies a delightfully fun fighter that offers plenty of competitive action on or offline.

By Ars Technica on 85

Divekick is one of those brilliant games that takes only a minute to learn but may take a lifetime to master all of its intricacies. For a largely lapsed fighting game fan like me, this game helped remind me why I loved the genre in the first place.

By Edge on 60

This expanded scope – which includes a super meter and both aerial and ground-based ways to use it – has undermined the game’s original spirit. While anyone could play the original Divekick, every match with a novice must now begin with a patient explanation of the chosen fighters’ idiosyncrasies, which rather misses the point.

By GamesRadar on 60

It may not look all that pretty or stay funny for long, but Divekick's gameplay saves it from being a lackluster $10 downloadable. Adjusting to the intricacies of the two-button controls actually takes some getting used to, and you'd do well to read up on the character's individual tricks and kick arc.