Halo: Spartan Assault

  • Halo: Spartan Assault
Based on 7 scores, 7 reviews available
  • Excellent:
  • Good:
  • Average:
  • Bad:


  • On-foot combat works great.
  • All the features of the console game.
  • Excellent presentation.


  • Some issues with vehicle controls.
  • Unimpressive artificial intelligence and less tactical scope than the first person games.

Expert reviews and ratings

By T3 on 60

The game itself is good. The beauty of co-op is that playing a game with a good mate often papers over a few cracks, but the single player campaign is solid too and there's replayability in the multiplayer. If you're not put off by the price, there's fun to be had here.

By PCGamer on 58

It’s an unwelcome free-to-play system in a game you’ve already paid for, a mechanical construct that belongs on a smartphone screen, not a high-end PC. Halo: Spartan Assault is, in that sense, the quintessential Windows 8 game.

By IGN on 67

At first glance, Halo: Spartan Assault seems to have everything needed for a fun and faithful Halo twin-stick shooter, but its awkward touch controls are too unwieldy to ignore. Played with a mouse and keyboard Spartan Assault becomes a much more enjoyable experience, better able to recreate classic moments of Halo brilliance...

By EuroGamer on 70

Halo's touch-screen debut is good-looking, colourful, and fun. It's all rather bittersweet, really. If Spartan Assault was terrible, nobody would ever have to know about it, since the combination of release platforms makes it a bit of a curio from the off. In the end, it's actually pretty entertaining stuff. Here's hoping it eventually gets ported around a little.

By Metro UK on 70

One of the best dual stick shooters on a mobile format, and one that in no way disgraces the Halo name – despite a few false steps and fumbles.

By GotGame on 60

Spartan Assault is competent in what it actually does, but it fails at what it tries to do. It’s stuck between the bite-sized design of mobile games and a condensed twist on the Halo formula. The compromises it makes on both ends hurt the end result. It’s a worthy effort, if nothing else.

By PocketGamer UK on 90

Halo: Spartan Assault shows the potential of Windows-powered tablets and phones as gaming machines. Microsoft, 343, and Vanguard have shown the way - now it's up to the rest of the game-developing world to take notice.