The first hours of Kingdom are a gorgeous and addictive test of city management. With elegant simplicity and an eye for charming detail, it got its hooks into me early on, and I embraced the challenge of unraveling the mystery of how its systems worked. However, just a few hours later I had grown tired of long, dull gallops across a vast kingdom, and developed an ironclad strategy that rendered the opposition all but moot. Kingdom is a flash in the pan, but that flash is bright and beautiful while it lasts.
A King, a Queen I first lay eyes on Kingdom at this year's Gamescom and was instantly mesmerized. The pixel art was stunning and even though the game looked simple enough, it was clear that its looks were deceiving. Over the last few days, I learned...
Kingdom skilfully pitches a powerful discover-it-yourself idea at just the right level, neither too frustrating nor too easy. It may always feel slightly unfair, as if the chaos is greater than your orderly systems, but from that challenge comes the vital will to overcome, and the desire to wipe the board clean and start again. "A solitary Queen carries the crown to a new land..." The game leads me in again. This time, I know, will be the one.
About This GameSummaryGame EditionsWise Rulers know their kingdom will fall, Brave Rulers do not despair. Great Rulers know riches can rule, Calculating Rulers spend every coin with care. In Kingdom, each coin spent can tip the balance between...
It's easy to describe what Kingdom is, and yet it's probably best not to. This abstruse pixel-art game from two-man outfit Noio and Licorice uses familiar genres in obvious ways, and I could easily slap them on as labels. But if I did I'd ruin the...
La verdad, Kingdom nos ha encantado. Es una de esas sensaciones que todo buen jugador debería vivir al menos una vez en su vida. No es solo un juego, es un recorrido. Es una experiencia insalvable que hemos tenido la suerte de poder ver, jugar y...
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