LA Cops has the pieces that could have been used to build an interesting shooter, but they only occasionally come together. The result is a frequently maddening slog through isometric hell, framed by a broken story and sloppy mechanics, suggesting that what the game needed more than anything was further play testing and refinement.
Despite exhibiting cool charm and unique aesthetics, LA Cops is ultimately a bland twin-stick shooter that does the bare minimum in gameplay and design. The execution of the mechanics and the AI is inconsistent and seriously dampens the gameplay.
Poor: Something went wrong somewhere along the line. The original idea might have promise, but in practice the game has failed. Threatens to be interesting sometimes, but rarely....
There should be a lot to like about LA Cops, the top-down shooter developed by Modern Dream. It aspires to be a Hotline Miami-type game with a promising theme of 70s cops in LA. With a partner system that has the player controlling two cops for tactical...
LA Cops has two very distinctive influences. One is the Beastie Boys' iconic Sabotage video, an explosion of 1970s cop show cheese, all wide lapels, handlebar moustaches and aviator sunglasses, that sparked a million Student Union fancy dress club...
If LA Cops was any earlier access it would be a Kickstarter. The developer's list of currently available features include a single playable level, character selection, and - wait for it - a menu screen. Knowing this was of great comfort to me. I simply...