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Stunning and varied visual design.
Fun shootouts versus giant creatures.
Lots of ways to play online.
A number of small but meaningful improvements over the console versions.
Intimidating gigantic bugs are badass.
High Production values.
Can be enjoyable in co-op.
Relies on frequent knockbacks instead of an actual challenge.
Useless persistent rewards.
Erratic difficulty curve.
Disjointed single player campaign.
Flawed control scheme.
By New Game Network on December 01, 2010
It’s no secret that Capcom has been moving towards co-op games with their recent offerings, and Lost Planet 2 seems to have the most emphasis on co-op play of their releases so far. The campaign of the original Lost Planet could only be played in...
By Gaming Nexus on November 10, 2010
Cubic zirconia is an interesting product. It’s a synthetic, inexpensive alternative to diamonds; it's easy to form into shapes and put on jewelry. Even though it might good, it's ultimately not the “real deal.” It...
By Gaming Age on November 09, 2010
Where Lost Planet 2's reception on consoles was met with criticism and disappointment, the technical faults that it experienced when we reviewed it last are at least one less problem to have glare at the sequel to 2007's ice-cold third-person...
By Blogcritics on November 02, 2010
Lost Planet 2 was released way back in May for the PS3 and Xbox 360 to mild success, and as I had missed it then I thought I would give the PC version a go. Right from the start Lost Planet 2 threw a series of problems my way, seemingly trying to...
By GameZone on November 02, 2010
If you were one of the many who skipped out on Lost Planet 2 on consoles, and thought about picking it up on the PC, I can tell you that for the most part, the game is unchanged, which, by large, is the main issue with the port. To summarize Lost...
By GameSpot on October 20, 2010
It may not live up to its massive potential, but Lost Planet 2 on the PC is a step in the right...
By IGN Gear on October 18, 2010
Lost Planet 2 plays like it was never put in front of a member of its intended audience at some point during its development, someone who might have asked "why?": "Why can't I pause the game unless I make my game unjoinable?" "Why can't I join a...
By Neoseeker on October 18, 2010
Four years ago Capcom released Lost Planet: Extreme Condition, following it up a year later with an expanded edition called Lost Planet Colonies. Lost Planet was a heavily action-oriented TPS, and saw you trapped on a planet ridden by snow, ice, and...
By Overclockers Club on August 22, 2010
Published by Capcom, Lost Planet 2 is the sequel to Lost Planet: Extreme Condition and uses the MT Framework 2.0 engine. The story line takes place on the fictional planet E.D.N. III some 10 years after the events of the first game. This time, the...
By Techgage on August 16, 2010
In early 2007, Capcom released Lost Planet: Extreme Condition for the Xbox 360, and about six months later, it became available for the PC. For PC gamers, the "Extreme" delay wasn't exactly appreciated, so to help keep interest high in the title,...
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