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Neverwinter Nights 2: Mask of the Betrayer

Neverwinter Nights 2: Mask of the Betrayer
  • Neverwinter Nights 2: Mask of the Betrayer
  • Neverwinter Nights 2: Mask of the Betrayer
  • Neverwinter Nights 2: Mask of the Betrayer
  • Neverwinter Nights 2: Mask of the Betrayer
79
Based on 10 reviews
  • Excellent:
    1
  • Good:
    7
  • Average:
    2
  • Bad:
    0

Reviews

  • By Gaming Nexus on November 28, 2007

    How I long for those halcyon days of West Harbor. At least there, in the original Neverwinter Nights 2 prologue, I woke up in my own bed, meandered about a cozy hovel nestled quietly on the northern edge of the Sword Coast, looking forward to nothing...

    69
  • By NZGamer on November 20, 2007

    Neverwinter Nights 2 was a bit of a mixed bag. On the one hand, it offered up a compelling world, a rich story, and some decent gameplay mechanics. But on the other hand, it was plagued by all sorts of problems, including absurd system requirements...

    81
  • By Game Chronicles Magazine on October 28, 2007

    Neverwinter Nights 2: Mask of the Betrayer is a nice overall well built game expansion. They have added plenty of content to the original game and using the entirely new story created a unique and fun adventure. The game plays well but you should have...

    80
  • By GameZone on October 25, 2007

    You awake, in great pain, at the bottom of a barrow in the center of a cage of runes, unable to move. A red wizard, Safiya, comes to get you. She cautions you to hurry and prepare yourself, there is danger about and you have far to go. Each word you...

    83
  • By Games Radar on October 18, 2007

    Oct 18, 2007Expansion pack Mask of the Betrayer picks up from the moment D&D-loyal RPG NWN2 finished, with the King of Shadows defeated, and your character squished beneath a collapsed building. You're alive, but there's something wrong....

    80
  • By IGN Gear on October 15, 2007

    Neverwinter Nights 2s narrative continues with the Mask of the Betrayer expansion, which turns out to follow a darker, more interesting storyline then the original campaign. Gone are the obvious comic relief characters like Khelgar, replaced with a...

    85
  • By GameSpy on October 12, 2007

    Theres a sweet spot in Dungeons & Dragons around when a character hits level 7 that usually ends around 14. This is when characters start acquiring really cool powers, begin facing down more exotic monsters and get involved in adventures with a...

    70
  • By 1UP on October 09, 2007

    Can you go home again? And if so, how much will you -- or your home -- have changed since you left? That's one of Neverwinter Nights 2: Mask of the Betrayer's themes, but it's also a question for beleaguered D&D fans desperate for the...

    81
  • International Review By ITpro.no on November 09, 2007

    Mask of the Betrayer er hvordan en ekspansjon skal være. Det inneholder mye nytt, og gir deg 20 nye timer med den fabelaktige rollespillingen vi opplevde i Neverwinter Nights 2....

    83
  • International Review By FZ.se on October 14, 2007

    Du vaknar upp kall, öm och blödande i en grotta i mitten av ingenstans - du vet inte var du är eller hur länge du har varit utslagen. En kvinna klädd i rött berättar att allt kommer bli bra igen. Har du just upplevt världens bästa svensexa? Ett år har...

    80
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