Gameplay is well-balanced.
Visuals and sound capture the Warhammer 40k atmosphere well.
Captures the feeling of the Warhammer 40K setting very nicely.
Singleplayer campaign mode makes this a great starting point to learn the game.
Design is true to the original Space Hulk board game.
Great tactical depth due to the smart core rules system.
Tense and absorbing mission design.
Hotseat mode is effectively unplayable without a UI overhaul.
Enemy diversity suffers due to the Space Hulk setting and rules.
Too many bugs, glitches and oversights in evidence.
Overly simplistic enemy AI in singleplayer mode.
Second-rate production values.
Limited multiplayer options.
Glitchy, typo-riddled and otherwise unpolished.
Only 12 missions.
Some odd framerate issues even on high-end PCs.
By IGN on September 02, 2013
Ultimately, Space Hulk is a fine game, a pleasant diversion. I rarely wanted to play more than one mission at a time, but I was also happy to return after a few hours. I’m have to doubt that there's much replay value to the 12 campaign missions, though multiplayer will extend their life considerably.67
By EuroGamer on August 30, 2013
The board game has been out of print since 2009, with copies selling for over £100, so this well-intentioned but scruffy recreation is the most affordable option for fans looking to relive the experience. That quirk of the market doesn't excuse the fact that Space Hulk could have - and should have - been better than this.60
By GameSpot on August 28, 2013
This is a satisfying game--especially to the longtime Warhammer 40K devotees who have been waiting for a new Space Hulk video game for nearly two decades--but it could have been so much more.60
By GamingBolt on August 28, 2013
If you're completely new to the Warhammer 40K lore, there's no reason to have Space Hulk as your first or even last experience. The price of admission is simply too high, and you're likely to have way more enjoyment from picking any of the aforementioned titles from Relic's reliable stable.30
By GameSpot on August 28, 2013
Adapting a board game for the PC is a tough task. Developers are faced with two big questions. Do we play it straight and narrow and just port the basic game? Or do we take advantage of all that the computer has to offer and rev things up with glitzy...60
By Bit-Tech on August 24, 2013
There's definitely a sense that some of the magic has been lost during Space Hulk's transition from tabletop to desktop, but that doesn't make it entirely redundant. Provided you've got a bit of patience and a friend to play it with, there's a good dose of fun to be had. Played alone or with people you don't know, however, it does lose its charm fairly quickly, which as it happens is not entirely unlike the experience of queuing.68
By SpaceSector on August 23, 2013
As an indie game, I understand some of these issues. The credits list is very small, and they have likely worked very hard to create this game. Unfortunately, perhaps due to licensing considerations or other issues, it just won’t offer a good value for most gamers at this point in time.60
By USGamer on August 21, 2013
A faithful recreation of the classic Games Workshop board game that's best enjoyed by hardcore fans who are able to look beyond its rather disappointing cosmetics and sometimes clumsy interface.90
By TheGuardian on August 20, 2013
No matter how rosy the spectacles, however, this is a good-enough version of a classic game rather than a great one. So we return to that humblebrag of a loading screen. This is the first Space Hulk videogame in 17 years. When you think about it like that, perhaps its makers should have spent a few more months polishing it and released a slightly better one.60
By GamePlanet on August 20, 2013
Space Hulk is remarkably faithful to the source material, something that works for and against it in equal measure. Altogether the game shows potential but feels undercooked.55