Noting gets me more excited for a game than when it allows for a lot of customization. If you can take a game and make multiple aspects of it your own, whether that be renaming characters, personalizing logos and color schemes, the more you can create a...
A good 4X strategy game is a bit like a slow-burning fire--something to be stoked every now and again with a click of the mouse and watched through half-lidded eyes into the late hours. When that contented sort of complacency sets in, I'm more easily...
StarDrive 2 is a revolutionary turn-based sequel to the 4X strategy original. Players can build a space empire and command huge fleets turn-by-turn in an immersive, living galaxy filled with nine alien races, pirate factions, galactic lore and mystery....
StarDrive 2 Have you ever noticed how no one ever talks about Master of Orion 3? It was so universally loathed that fans prefer not to acknowledge its existence. We met with StarDrive 2's lead developer, Daniel DiCicco, last August and left with the...
What if the speed of light wasn't a constant? In the real world, until some clever fellow proves otherwise, that's what we have to work with. As the old saying goes, “Physics isn't just a good idea, it's the law”.In the world of games, though, we can...
StarDrive 2 isn't anything but honest about what it is: it says, right at the start of the manual, that the goal is to conquer the galaxy. But the focus on extermination saps excitement and possibilities from the strategic level, and the tactical...
Michael Graf: StarDrive 2 ist schon jetzt ein gutes Weltraum-Strategiespiel, es motiviert, funktioniert, läuft sauber und sieht - außer in den schnarchigen Bodenkämpfen - zumindest ordentlich aus. Vor allem könnte ich stundenlang an neuen...
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