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Nice variation among single-player (campaign), skirmish, and online multiplayer modes.
Huge maps lead to battles spanning multiple fronts.
It's fun to unleash experimental units and watch them wreak havoc.
The campaign is excellently paced and gets you invested.
Visual and online performance is as smooth as silk.
Improvements abound, from slight art tweaks to considerable streamlining of previously frustrating features.
Story and voice acting don't really sour or sweeten the campaign experience.
Updates are too big and you canít play unless you update.
Unit pathfinding is clunky.
Completely abandons the Supreme Commander ethos.
Lacks multiplayer ranking and matchmaking.
The AI doesn't put up much of a fight.
Veterans won't immediately take to some of the changes over the original.
Still a little bit of a demanding game hardware-wise.
Smaller maps may rub previous SC fans the wrong way, even with better landscape design.
By Techworld on October 19, 2010
Gas Powered Games didn’t exactly throw the baby out with the bathwater, but that baby definitely lost some limbs. I actually like the new research system as it gives players the freedom to adjust their focuses at their discretion, but right now...
By PCMag Mideast on June 06, 2010
Real-strategy games aren’t really my thing. Though once in a while, a game comes and offers and entirely different experience while playing. Supreme Commander 2 can be placed in that category – with a few exceptions though.Let’s...
By Atomic MPC on May 11, 2010
A fun enough experience that proves change can be a good...
By HEXUS.net on April 12, 2010
Three years ago, Supreme Commander gave the RTS world a shot in the arm with its immensely detailed economic system, interoperable full-3D and tactical viewpoints and hard-to-obtain but game-changing “experimental” super-units. Swathes of...
By New Game Network on April 10, 2010
Supreme Commander 2 has been greatly reduced in size from its predecessor. The scale of the original is just no longer present even though structurally it does behave much the same way as the original. The presence of more experimental units and...
By itreviews.com on April 06, 2010
A sequel that gets by, but rarely excels. It looks strong, plays well, but takes a step backwards for most steps that it advances. The RTS genre really needs some fresh thinking, and for all its qualities, Supreme Commander 2 doesn't provide that....
By Pocket-lint on March 31, 2010
Still a fantastic game, although when compared to its predecessor; for every one step forward, it's two steps...
By Gaming Nexus on March 30, 2010
I think I've been a victim of hype. I never got a chance to play the first Supreme Commander, knowing that my aging rig would have been brought to its knees by the punishing system requirements. But the reviews certainly looked like something I...
By BrightHub on March 29, 2010
I wish I could recommend Supreme Commander 2. I felt the same way about Supreme Commander. Total Annihilation remains my favorite RTS of all time, and these games do occasionally re-capture the glory of that game.But Supreme Commander 2, like...
By PC Mag on March 26, 2010
Except for some of the names and general design philosophy, Supreme Commander 2 doesn't bear much resemblance to the original Supreme Commander. If you're okay with that, you'll be okay with the game....
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