Supreme Commander 2

  • Supreme Commander 2
75
Based on 36 scores, 44 reviews available
  • Excellent:
    3
  • Good:
    19
  • Average:
    10
  • Bad:
    4

Pros:

  • Superb gameplay.
  • Nice variation among single-player (campaign), skirmish, and online multiplayer modes.
  • Huge maps lead to battles spanning multiple fronts.

Cons:

  • Updates are too big and you canít play unless you update.
  • Unit pathfinding is clunky.

Expert reviews and ratings

By Techworld on

Gas Powered Games didn’t exactly throw the baby out with the bathwater, but that baby definitely lost some limbs. I actually like the new research system as it gives players the freedom to adjust their focuses at their discretion, but right now...

By PCMag Mideast on 70

Real-strategy games aren’t really my thing. Though once in a while, a game comes and offers and entirely different experience while playing. Supreme Commander 2 can be placed in that category – with a few exceptions though.Let’s...

By Atomic MPC on 79

A fun enough experience that proves change can be a good...

By HEXUS.net on 75

Three years ago, Supreme Commander gave the RTS world a shot in the arm with its immensely detailed economic system, interoperable full-3D and tactical viewpoints and hard-to-obtain but game-changing “experimental” super-units. Swathes of...

By New Game Network on 72

Supreme Commander 2 has been greatly reduced in size from its predecessor. The scale of the original is just no longer present even though structurally it does behave much the same way as the original. The presence of more experimental units and...

By itreviews.com on

A sequel that gets by, but rarely excels. It looks strong, plays well, but takes a step backwards for most steps that it advances. The RTS genre really needs some fresh thinking, and for all its qualities, Supreme Commander 2 doesn't provide that....

By Pocket-lint on 70

Still a fantastic game, although when compared to its predecessor; for every one step forward, it's two steps...

By Gaming Nexus on 69

I think I've been a victim of hype. I never got a chance to play the first Supreme Commander, knowing that my aging rig would have been brought to its knees by the punishing system requirements. But the reviews certainly looked like something I...

By BrightHub on 40

I wish I could recommend Supreme Commander 2. I felt the same way about Supreme Commander. Total Annihilation remains my favorite RTS of all time, and these games do occasionally re-capture the glory of that game.But Supreme Commander 2, like...

By PC Mag on 70

Except for some of the names and general design philosophy, Supreme Commander 2 doesn't bear much resemblance to the original Supreme Commander. If you're okay with that, you'll be okay with the game....

By V3.co.uk on 80

Supreme Commander 2 lacks a single brilliant touch, but is still worth playing. PEGI: 12+ Good points: Large battles; deep technology tree; dual-monitor support Bad points: Mediocre visuals; battles often become tank rushes; annoying characters...

By GamingShogun on

GasPowered Games and Square Enix have released the sequel to their 2007 RTS-hit, Supreme Commander, aptly named 'Supreme Commander 2'. SC2 has streamlined the entire gameplay experience, but will veteran players take hold of these changes? Read...

By NZGamer on 81

It's often said that the more things change the more things stay the same. This rule at least holds true when it comes to the type of things you can put in sci-fi strategy titles. When we pare it back to the basics, the genre has two primary...

By Stuff NZ on

I'm starting to think StarCraft II is the iPod of real time strategy games. Hear me out before forming a lynch mob! When the iPod came out, it wasn't the first, or necessarily the most technically advanced mp3 player. But it did what people...

By Strategy Informer on 70

Not so long ago you read our preview on Chris Taylor's sequel to his epic strategy game Supreme Commander. Supreme Commander 2, whilst it showed promise, was clearly going to be but a shadow of its former self. This is not necessarily a bad thing,...

By FiringSquad on 79

Chris Taylor said he wanted to make Supreme Commander a truly strategic RTS, as opposed to one like all the others that are based more on small-scale tactics. He succeeded in doing so, but it seems that philosophy went right out the window when he...

By GamePlanet on 70

A worthy RTS game, but not a worthy successor to the...

By GameZone on 70

Staying true to the real-time strategy genre, Supreme Commander 2 doesn’t follow the trend that the original Supreme Commander (2007) and Total Annihilation (1997) started. Instead, Supreme Commander 2 is much more casual as an RTS with a few...

By AtomicGamer on

Fans of Chris Taylor's games couldn't really believe it when Supreme Commander 2 was announced. The brilliant but much-maligned PC-only strategy game was getting a sequel? And it was being published by... Square Enix? It seemed like an April...

By GameSpy on 60

Bloodless. If I had to use one word to describe 2007's Supreme Commander, it would've been "bloodless." Not for lack of violence, mind you, or even because the game was populated entirely by robots. No, I would've chosen "bloodless" because...