The Binding Of Isaac
Dozens of interesting items to find.
Smart difficulty curve.
Tons of unlockables increase replay value.
Randomized dungeons keep you guessing.
Great blend of different gaming genres.
Wildly inventive items and foes.
Addictive gameplay with lots of re-play value.
Sweet art style.
Items lack any description after discovery.
Doesn't offer official controller support.
Not for those easily grossed out or offended.
By PC Gamer on December 17, 2011
A punishingly tough light RPG that’ll draw you in and spit you out without a second thought. Worth it for the...83
By GameSpot on November 21, 2011
They say that God has a plan for all of us. In Isaac's case, the plan begins and ends with the business end of a butcher's knife. To escape his grisly fate--at the hands of his own mother no less--our young hero must brave a labyrinth of...80
By New Game Network on November 01, 2011
If Sigmund Freud had ever designed a video game, that game would be The Binding Of Isaac. Within minutes of the encountering the first loading screen, the player is wallowing through a madhouse world of tears, pain, excrement, and a horribly evil...83
By IGN Gear on October 11, 2011
It occurred to me upon finishing The Binding of Isaac that crude as it is, it reminds me of avant-garde art or haute cuisine; interesting and bold but made for a small group of devoted connoisseurs. Those of a certain palate are sure to love its...75
By Games Radar on October 05, 2011
It’s exceedingly rare for a five dollar downloadable game to engender real creepiness, but the intro sequence to The Binding of Isaac delivers plenty of disturbia. An update of the biblical parable (in which God demands the sacrifice of...80
By DarkZero on October 04, 2011
Published October 4th 2011. Written by Owen Grieve. I like The Binding of Isaac. I like that it plays like the bastard child of Zelda and Smash TV – two of my favourite games. I like the grotesque art style, which sees the tormented hero fighting...90
By GameZone on October 03, 2011
The game begins with a cutscene explaining the entire premise. If you're familiar with the biblical tale of Isaac, then you may recall Abraham being requested by God to prove his loyalty. The task: sacrifice Isaac. This is dark stuff indeed, and...-
By Destructoid on October 02, 2011
If I weren't already so fond of game jams -- and rapid prototyping in general -- The Binding of Isaac likely would have pushed me into such fandom. It began life as a week-long project between Team Meat's Edmund McMillen and Florian Himsl,...95
By PC Advisor on September 30, 2011
The sick imagery means it's not for everyone, but those who can stomach the body-horror and Bible-baiting will find a smart and fresh action-roleplaying game, laden with humour and barbed introspection as well as compelling dungeoneering....80
By AnandTech on September 30, 2011
There is some special alchemy at the heart of . Developer Edmund McMillen () has combined biblical monsters, scatological humor, and tense twin-stick shooting into a thrilling and, at times, disturbing game about a boy and his troubled relationship...-