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By Steven Walton
on September 12, 2007
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World in Conflict was yet another game that played much the same on either graphics card, though the GeForce 8600 GTS did show slightly better performance. Both delivered playable performance at 1024x768, while those that are not too picky could get away with medium quality settings at 1280x1024. Neither could deliver playable performance at 1600x1200 using medium quality visual settings.

The X3: Reunion results are quite interesting as this is the first game to show the Radeon HD 2600XT with a real performance advantage over the GeForce 8600 GTS. While the HD 2600XT was only slightly faster at 1920x1200, it started to pull away at 1600x1200 and then at the lower 1280x1024 and 1024x768 resolutions it really dominated.
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