ELSA
3D REVELATOR Glasses review
Posted
by Tom
Jensen on August 18, 1999
I remember my
first unforgettable experience at Disney World watching their
"3d" show, and seeing everything just pop out at me
(Especially an unusually ugly witch).
I remember grabbing at the 3d objects to see if they
were really there. Being
only seven I couldn't believe what was happening and still to
this day I remember. Elsa
took this technology and brought it to new levels with their
Revelator glasses.
The
Glasses
The
glasses came with a big Elsa folder with an extensive
informative brochure. These
guides had everything you would want to know about the history
and the complicated physics behind 3d technology.
What's
included:
Warranty
and Support:
-
The
ELSA 3D REVELATOR is backed by a 1year warranty
-
Technical
support Monday-Friday - email (24 hours) and phone (8:00am
- 5:00pm PST)
-
FAQ
at www.elsa.com/AMERICA in the support section
-
Online
registration www.elsa.com/AMERICA
The
only catch with these glasses is that you can only use them
with Direct3D API. For
anyone out there that still doesn't know what API is here is
something to help you out. API
is an acronym for Application
Programming Interface.
Simply put, an API is the set of functions that an operation
system or a hardware device provides to allow software to use
it. Without it, the software would have to provide its own
drivers for all possible hardware configurations (remember
DOS?). Games such
as Quake2 and Halflife use the same API's but Halflife offers
another API called Direct3D, Quake2 on the other hand does not
offer this API.
Installation
This
is the part where I had my trouble.
I did everything just how the directions told me to.
I hooked the glasses up like the pictures, put them on
my face, started my computer, stuck the installation CD in for
the correct drivers to be installed and restarted my computer.
It should work now right?
Wrong! I used Elsa's Stereo 3d viewer to view
screenshots from games in 3d.
Starting
this program eagerly I saw the glasses flicker a few times and
waited to see my first 3d picture on my computer... but after
waiting 10 seconds I saw this message: OUT OF SCAN RANGE ...WTF
is this I thought... then I thought... hmm maybe my refresh
rate is set too high, but in reading I saw that the refresh
rates for the glasses can be up to 140 Hz.
Then I thought. Maybe my version of DirectX is too old.
So I checked my system information and that seemed to
check out. V6.1...
no problem... What could be causing this error?
I know, maybe I need newer drivers.
I
went to Elsa's web page and got the latest drivers for my Elsa
3d Revelator Glasses and new drivers for my Elsa Erazor III
video card. It's
gotta work now, right? Nope!
What could be causing this problem? Could it be
monitor? I got an
old monitor from upstairs on my other computer and hooked it
up. After
configuring it properly I set everything to defaults and gave
it a whirl. Elsa's Stereo 3d viewer came up and a great
looking picture of Halflife showed up in beautiful 3d.
I
was so relieved to see this; nobody could know how I felt
except maybe the people upstairs hearing my yelling.
I don't know if my monitor was too good for the glasses
or vice versa, but the load was lifted. I mean, I was trying to get these glasses to work for over
two weeks now... maybe Elsa can look into that...BTW, I have a
SONY Trinitron Multiscan 100 ES monitor that goes well above
the minimum 100Mz refresh rate.

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