When you're not building and recruiting, you're following arrows and doing what the game tells you to do. There are optional side-quests, yes, but they're almost always marked on your mini-map, and they're way too easy to find and finish.
But it's still StarCraft. It's still a joy to go through the now-familiar ritual of training and killing, and even the easiest missions are designed with the attention to detail that we've grown to expect from this series. And even the easier moments exercise your mind in the way that only a real-time strategy game can.
WoW Mists of Pandaria expansion is huge. One one end, it starts at level one, with a new starting area for the new Pandaren race. On the other end, it raises the level cap from 85 to 90 and adds an enormous amount of end-game zones.
Mists of Pandaria is best looked at from two different perspectives. One: how is it for the new player? And two: how is it for the experienced player? If someone's been in a holding pattern at level 85 for years, what does Mists of Pandaria offer to that player, and how do its many changes improve or diminish the World of Warcraft experience?
Torchlight II is much more of a beast than its predecessor; in terms of scale and ambition, it's right up there with the biggest names in loot-collection and click-based combat. And so of course, Blizzard's Diablo III looms large over the entirety of Torchlight II. How could it not?
As I've been playing, it's been very difficult to evaluate Torchlight II on its own terms, rather than constantly thinking "Oh, so X is different from Diablo III in Y way." But let's get this out of the way: If you liked Diablo III, you will almost surely like Torchlight II.
Blizzard has announced that World of Warcraft: Mists of Pandaria will launch on September 25. The MMORPG's fourth expansion will be offered three different packages: a standard copy for $40 via retailers and Blizzard's digital store, a $60 Digital Deluxe version and an $80 Collector's Edition...
Over two months after its launch, Diablo III remains the subject of much criticism among gamers and consumer rights groups around the globe, including a German organization that has threatened legal action against Blizzard. Concerned about what it believes to be misleading packaging...
Free-to-play games have become increasingly popular and according to Electronic Arts COO Peter Moore, they'll be the norm in as little as five years, with only major franchises surviving as $60 products. "I think, ultimately, those microtransactions will be in every game...
Blizzard has announced that, as of Tuesday's 1.0.3 update, newly-purchased digital copies of Diablo III will be restricted to the Starter Edition for up to three days. The company says digital purchases require a review period before being fully unlocked to help combat fraud and...
The legendary series' third installment is finally here, a mouse drive-action game that sees the player take on the role of one of five characters tasked with saving the world from being overrun by the forces of evil. umanity cowers in the shadow of ever-growing darkness, their only hope for salvation a player more engaged with collecting magical equipment and earning experience points than any noble quest.
Diablo III the action role-playing game that launched a thousand clones remains the most viscerally entertaining way to click your mouse several hundred thousand times.
After 11 years in the making and more setbacks than we care to count, Blizzard has finally unleashed a third installment to its cult classic dungeon crawler.
Blizzard has somewhat of a reputation for making highly scalable titles that run on virtually any gaming rigs, so that's largely what we expect from the developer's latest offering... watch us beat the hell out of Diablo III with today's finest hardware.