TechSpot

cpu articles

Dying Light Benchmarked, Performance Review

Dying Light takes place in an expansive urban environment where players navigate using free running 'parkour' mechanics while scavenge for supplies to craft weapons and defend against the city's growing infected population. It's the first game built with the Chrome Engine 6, which is a proprietary 3D game engine developed by Techland that was first used over 10 years ago in Speedway Grand Prix and sci-fi shooter Chrome.

AMD FX-8350 & FX-6300 Overclocked: Real world power to performance testing

Intel has been beating AMD on every front but price for a couple of generations now as the Bulldozer microarchitecture and its descendants have had an unpleasant uphill climb. Power consumption, performance per clock, it all takes its toll. However, we took a couple of AMD’s most popular chips for a test drive and found that things aren’t anywhere near as bad as benchmarks might lead you to believe. Quite the opposite, actually.

Enthusiast Territory: The most memorable overclocking-friendly CPUs

Enthusiasts have been pushing the limits of silicon for as long as microprocessors have existed. Early overclocking endeavors involved soldering and replacing crystal clock oscillators, but evolving standards brought options for changing system bus speeds, while some of the most daring would gain boosts through hard modding. These are but a few of the landmark processors revered for their overclocking prowess.

Quantified: How high temperatures, cooling affect CPU performance

Older CPUs would simply fail if they started to overheat, but modern CPUs adjust their frequency based on temperature (among other things) to prevent a dramatic failure. Because of this, it stands to reason that once you reach certain temps, you will no longer be getting the maximum performance from your CPU because it will be busy protecting itself. But what is that temperature? And do you really need a high-end liquid-cooled system to get peak performance?

The Crew Benchmarked, Performance Review

Ubisoft's new action-driving MMO has 7,000 miles of roads, 15 cities and 15 million individual objects. The Crew has been designed for the latest generation consoles and PCs, though the former are capped at 30fps/1080p while our preferred platform ought to look and feel better with a 60fps cap and a higher res. Here's our full PC benchmark test.

History of the Personal Computer, Part 4: The mighty Wintel empire

Intel's existence traced back to the breakup of Shockley Electronics and Fairchild Semiconductor. Determined to avoid the same fate, lawsuits became object lessons to employees, a means of protecting its IP, and a method of tying up a competitor's financial resources. This is the fourth installment in a five part series, where we look at the history of the microprocessor and personal computing, from the invention of the transistor to modern day chips.