Intel's "Haswell" chip is now shipping to major PC makers, a source close to the company told CNET today. Intel's fourth-generation core, aka Haswell, is "shipping to customers now and will launch later this quarter," the source said. Intel is expected to make...
Launched on November 1996, 3Dfx's Voodoo graphics consisted of a 3D-only card that required a VGA cable pass-through from a separate 2D card to the Voodoo, which then connected to the display. Voodoo Graphics revolutionized personal computer graphics nearly overnight and rendered many other designs obsolete, including a vast swathe of 2D-only graphics producers.
The 3D landscape in 1996 favoured S3 with around 50% of the market. That was to change soon, however. It was estimated that 3Dfx accounted for 80-85% of the 3D accelerator market during the heyday of Voodoo’s reign. Later on Nvidia would revive with the RIVA series and eventually land their greatest success with the first GeForce graphics card.
The evolution of the modern graphics processor begins with the introduction of the first 3D add-in cards in 1995, followed by the widespread adoption of the 32-bit operating systems and the affordable personal computer.
While 3D graphics turned a fairly dull PC industry into a light and magic show, they owe their existence to generations of innovative endeavour. Over the next few weeks we'll be taking an extensive look at the history of the GPU, going from the early days of 3D consumer graphics, to the 3Dfx Voodoo game-changer, the industry's consolidation at the turn of the century, and today's modern GPGPU.
Normally when we benchmark a first person shooter, finding a good portion of the game to test with is simply a matter of playing through the game until we find a section that is rather demanding. But with SimCity things were considerably more complex and time consuming.
A city with few sims will see graphics cards such as the GeForce Titan or GTX 680 render massive frame rates because they are not being capped by the CPU (yet). As with most simulation and strategy games, SimCity is CPU dependent and overclocking should result in a healthy boost if needed. More inside.
If you're planning on upgrading to Intel's Haswell platform later this year, you may want to wait for the first round of chips to clear shelves before taking the plunge. Hardware.info claims to have spoken with a "reliable source" who says the next-generation processors have a small issue with USB 3.0...
Crytek has given us another opportunity to hammer some hardware with the arrival of Crysis 3. Built with CryEngine 3, the engine has been updated with improved dynamic cloth and vegetation, better lighting and shadows, and plenty more.
Plus, PC gamers won't have to wait for graphical extras. Crysis 3 launched with high-resolution textures, DX11 support and plenty of customization options that set it apart from the diluted consoles builds. The result looks incredible and we get the feeling this will prove to be the game that folks who are heavily invested in multi-GPU setups have been waiting for. Here's hoping we aren't woefully disappointed.
From the perspective of folks who cover tech-related happenings, this is always a polarizing time of year. The final weeks of December are generally void of product announcements, yet only two weeks later, we're bombarded with new gadgets at CES.
Before we move on to the latest and greatest devices of 2013, we figure it's worth revisiting some of 2012's most popular devices as suggested by our Product Finder, which includes reviews by hundreds of seasoned specialists across the Web. We've included 59 products across 14 categories along with their aggregate review score and a brief commentary that explains why they're special.
It's been a rough year for the semiconductor industry according to iSuppli, with 59 of the 157 leading suppliers expected to see revenue declines. Overall, chip revenue is projected to fall by 2.3% (over $7 billion) in 2012 as double-digit drops plague seven of the top 20 outfits...