We have fond memories of GTX 460 SLI setups and although a pair ran $400, neither AMD nor Nvidia flagships of the time stood a chance. With its predecessors having that sort of history, it seems reasonable to expect big things from dual GTX 960s. They probably won't tackle the GTX 980 but for under half the price they might come close enough.
With most gamers spending $200 or less on a GPU, the new GeForce GTX 960 is set to take over the so-called value sweet spot, offering a cost-effective way to enjoy high-end games and should appeal to gamers who are preparing for the impending wave of DirectX 12 titles on a budget.
When new GPUs arrive we usually compare them to their predecessor but rarely go back more than one generation. Today we'll be testing six cards covering three key Nvidia architectures: Fermi (the GTX 480 and GTX 580), Kepler (theGTX 680 and GTX 780) and Maxwell (the GTX 980). Many of you who haven't upgraded GPUs in over a year may be pleased to see how performance scales and what to expect in modern games.
Ubisoft's new action-driving MMO has 7,000 miles of roads, 15 cities and 15 million individual objects. The Crew has been designed for the latest generation consoles and PCs, though the former are capped at 30fps/1080p while our preferred platform ought to look and feel better with a 60fps cap and a higher res. Here's our full PC benchmark test.
Nvidia's GeForce GTX 970 positioned itself it as an ideal candidate for multi-GPU 4K gaming by outperforming the Radeon R9 290 while undercutting its price too. As expected, AMD was quick to respond with price cuts, which means folks looking to game at 4K have some capable multi-GPU options for as little as $600 to $660.