Weekend tech reading: Apple sues Qualcomm for $1b, the hidden costs of owning a Nintendo Switch, Lavabit email is back
The Nintendo Switch is launching March 3 for $299.99, and Nintendo says it had to make some tough decisions in order to reach that price. Everything you need to get started is included in the box, such as a pair of Joy-Con controllers and a dock...
Blizzard defines Heroes of the Storm as a “hero brawler.” But really, it’s a MOBA—an idiosyncratic and sparsely populated genre that mixes together bits and pieces of real-time strategy and fighting games in fiercely competitive matches. The game pits two teams of fantastical creatures against each other to see who can destroy the other’s base first.
Video games are changing. Increasingly, we're seeing a subset of players focus their attention on one single video game instead of many. League of Legends, World of Tanks. Games that change. Games that are constantly evolving. Games that shift and transform according to the needs of their user base.
World of Warcraft is considered a massive success, yet it's dwarfed by World of Tanks' 1 million concurrent players and 75 million total users. You can also find more than half a million people playing Dota 2 on any given day and League of Legends has over 7.5 million players online during peak hours.
While you may not need a Radeon R9 290X or a GeForce GTX 780 Ti to get the most out of these games, we're curious to see how hard those titles can push today's hardware.
The gaming world is making a dramatic shift towards free to play games. Of course, full price retail titles still make up for a majority of releases on the PC and most other platforms, but playing a quality game without cracking your wallet open is a completely viable option nowadays.
A free to play game made right should allow players to enjoy everything it has to offer, while keeping monetary transactions completely optional. We’ve combed through the Internet to bring you the very best PC games pushing forward the free-to-play model -- and making a good name for it, too.
Free-to-play games have become increasingly popular and according to Electronic Arts COO Peter Moore, they'll be the norm in as little as five years, with only major franchises surviving as $60 products. "I think, ultimately, those microtransactions will be in every game...