mantle articles

AMD Mantle Performance: Thief & Battlefield 4

The biggest news for Mantle since being announced as a method of improving performance in games by allowing them to use your CPU and GPU more efficiently, has been support from DICE's Frostbite 3 engine (and by extension, Battlefield 4). Recently that support expanded to Eidos' Thief, while Crytek revealed at GDC 2014 that CryEngine will support it too. AMD says its latest update is of "tremendous benefit to a large cross-section of the gaming public" so we are keen to check it out.

Next DirectX may pack Mantle-like low-level features

Next DirectX may pack Mantle-like low-level features

There's been a lot of talk recently surrounding Mantle, AMD's low-level API that gives developers better access to graphics card hardware, with less CPU overhead and greater coding efficiency. Tests show that Mantle is quite effective at improving performance on…
Eidos delays Thief's Mantle API support until March

Eidos delays Thief's Mantle API support until March

Eidos Montreal has announced that the game they've been developing, Thief, will not come with support for AMD's Mantle API when it launches later this week. Instead, the title will initially only support DirectX, and a patch enabling Mantle will be…